mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
Moved ida and other to misc/restuff
This commit is contained in:
parent
e86f177777
commit
e9ca67df78
76 changed files with 901246 additions and 901246 deletions
File diff suppressed because one or more lines are too long
|
@ -1,180 +1,180 @@
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|||
= CGame file list
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||||
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||||
== Source files
|
||||
|
||||
- /root/gcc-2.95.2/gcc/./frame.c
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||||
- /root/gcc-2.95.2/gcc/./libgcc2.c
|
||||
- /source/cgame/cg_beam.cpp
|
||||
- /source/cgame/cg_commands.cpp
|
||||
- /source/cgame/cg_consolecmds.c
|
||||
- /source/cgame/cg_drawtools.cpp
|
||||
- /source/cgame/cg_ents.c
|
||||
- /source/cgame/cg_lightstyles.cpp
|
||||
- /source/cgame/cg_main.c
|
||||
- /source/cgame/cg_marks.c
|
||||
- /source/cgame/cg_modelanim.c
|
||||
- /source/cgame/cg_nature.cpp
|
||||
- /source/cgame/cg_parsemsg.cpp
|
||||
- /source/cgame/cg_player.cpp
|
||||
- /source/cgame/cg_playerstate.c
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||||
- /source/cgame/cg_predict.c
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||||
- /source/cgame/cg_scoreboard.cpp
|
||||
- /source/cgame/cg_servercmds.c
|
||||
- /source/cgame/cg_snapshot.c
|
||||
- /source/cgame/cg_sound.cpp
|
||||
- /source/cgame/cg_specialfx.cpp
|
||||
- /source/cgame/cg_swipe.cpp
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||||
- /source/cgame/cg_tempmodels.cpp
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||||
- /source/cgame/cg_testemitter.cpp
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||||
- /source/cgame/cg_ui.cpp
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||||
- /source/cgame/cg_vehicle.cpp
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||||
- /source/cgame/cg_view.c
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||||
- /source/cgame/cg_viewmodelanim.c
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||||
- /source/cgame/cg_volumetricsmoke.cpp
|
||||
- /source/fgame/bg_pmove.c
|
||||
- /source/qcommon/assertive.c
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||||
- /source/qcommon/class.cpp
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||||
- /source/qcommon/con_set.cpp
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||||
- /source/qcommon/lightclass.cpp
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||||
- /source/qcommon/listener.cpp
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||||
- /source/qcommon/mathlib.c
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||||
- /source/qcommon/q_math.c
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||||
- /source/qcommon/q_mathsys.c
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||||
- /source/qcommon/q_shared.c
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||||
- /source/qcommon/script.cpp
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||||
- /source/qcommon/str.cpp
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||||
- /source/script/scriptexception.cpp
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||||
- /source/script/scriptvariable.cpp
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||||
- /source/unix/unix_assert.c
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||||
- /source/win32/win_bounds.cpp
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||||
|
||||
== Header files
|
||||
|
||||
- ../include/ansidecl.h
|
||||
- ../include/getopt.h
|
||||
- /config/dbxelf.h
|
||||
- /config/i386/att.h
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||||
- /config/i386/i386.h
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||||
- /config/i386/linux.h
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||||
- /config/i386/perform.h
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||||
- /config/i386/unix.h
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||||
- /config/i386/xm-i386.h
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||||
- /config/linux.h
|
||||
- /config/svr4.h
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||||
- /cp/tinfo.h
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||||
- /defaults.h
|
||||
- /dwarf2.h
|
||||
- /eh-common.h
|
||||
- /frame.h
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||||
- /gansidecl.h
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||||
- /gthr-single.h
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||||
- /gthr.h
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||||
- /include/stdarg.h
|
||||
- /include/stddef.h
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||||
- /machmode.h
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||||
- /source/cgame/cg_commands.h
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||||
- /source/cgame/cg_local.h
|
||||
- /source/cgame/cg_parsemsg.h
|
||||
- /source/cgame/cg_public.h
|
||||
- /source/cgame/cg_specialfx.h
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||||
- /source/cgame/tr_types.h
|
||||
- /source/fgame/bg_public.h
|
||||
- /source/fgame/const_str.h
|
||||
- /source/profile/profile.h
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||||
- /source/qcommon/alias.h
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||||
- /source/qcommon/assertive.h
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||||
- /source/qcommon/class.h
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||||
- /source/qcommon/cl_no_ui.h
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||||
- /source/qcommon/cm_public.h
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||||
- /source/qcommon/container.h
|
||||
- /source/qcommon/con_arrayset.h
|
||||
- /source/qcommon/con_map.h
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||||
- /source/qcommon/con_set.h
|
||||
- /source/qcommon/lightclass.h
|
||||
- /source/qcommon/linklist.h
|
||||
- /source/qcommon/listener.h
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||||
- /source/qcommon/mathlib.h
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||||
- /source/qcommon/mem_blockalloc.h
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||||
- /source/qcommon/msg.h
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||||
- /source/qcommon/qcommon.h
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||||
- /source/qcommon/qfiles.h
|
||||
- /source/qcommon/q_shared.h
|
||||
- /source/qcommon/script.h
|
||||
- /source/qcommon/short3.h
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||||
- /source/qcommon/str.h
|
||||
- /source/qcommon/surfaceflags.h
|
||||
- /source/qcommon/symbol_declasher.h
|
||||
- /source/qcommon/tiki.h
|
||||
- /source/qcommon/tiki_script.h
|
||||
- /source/qcommon/vector.h
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||||
- /source/qcommon/warn4.h
|
||||
- /source/script/scriptexception.h
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||||
- /source/script/scriptopcodes.h
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||||
- /source/script/scriptvariable.h
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||||
- /source/skeletor/skeletor_model_file_format.h
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||||
- /source/skeletor/SkelMat3.h
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||||
- /source/skeletor/SkelMat4.h
|
||||
- /source/skeletor/SkelQuat.h
|
||||
- /source/skeletor/SkelVec3.h
|
||||
- /source/skeletor/SkelVec4.h
|
||||
- /source/system/appmem.h
|
||||
- /source/tiki/tiki_shared.h
|
||||
- /source/ui/keycodes.h
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||||
- /tconfig.h
|
||||
- /tm.h
|
||||
- /usr/include/alloca.h
|
||||
- /usr/include/asm/param.h
|
||||
- /usr/include/asm/sigcontext.h
|
||||
- /usr/include/assert.h
|
||||
- /usr/include/bits/confname.h
|
||||
- /usr/include/bits/endian.h
|
||||
- /usr/include/bits/huge_val.h
|
||||
- /usr/include/bits/local_lim.h
|
||||
- /usr/include/bits/mathcalls.h
|
||||
- /usr/include/bits/mathdef.h
|
||||
- /usr/include/bits/mathinline.h
|
||||
- /usr/include/bits/posix1_lim.h
|
||||
- /usr/include/bits/posix2_lim.h
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||||
- /usr/include/bits/posix_opt.h
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- /usr/include/bits/select.h
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||||
- /usr/include/bits/sigaction.h
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- /usr/include/bits/sigcontext.h
|
||||
- /usr/include/bits/siginfo.h
|
||||
- /usr/include/bits/signum.h
|
||||
- /usr/include/bits/sigset.h
|
||||
- /usr/include/bits/sigstack.h
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- /usr/include/bits/stdio.h
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- /usr/include/bits/stdio_lim.h
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- /usr/include/bits/string.h
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- /usr/include/bits/string2.h
|
||||
- /usr/include/bits/time.h
|
||||
- /usr/include/bits/types.h
|
||||
- /usr/include/ctype.h
|
||||
- /usr/include/endian.h
|
||||
- /usr/include/features.h
|
||||
- /usr/include/getopt.h
|
||||
- /usr/include/gnu/stubs.h
|
||||
- /usr/include/libio.h
|
||||
- /usr/include/limits.h
|
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- /usr/include/linux/limits.h
|
||||
- /usr/include/linux/param.h
|
||||
- /usr/include/malloc.h
|
||||
- /usr/include/math.h
|
||||
- /usr/include/memory.h
|
||||
- /usr/include/signal.h
|
||||
- /usr/include/stdio.h
|
||||
- /usr/include/stdlib.h
|
||||
- /usr/include/string.h
|
||||
- /usr/include/sys/cdefs.h
|
||||
- /usr/include/sys/param.h
|
||||
- /usr/include/sys/select.h
|
||||
- /usr/include/sys/sysmacros.h
|
||||
- /usr/include/sys/types.h
|
||||
- /usr/include/time.h
|
||||
- /usr/include/unistd.h
|
||||
- /usr/include/_G_config.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/float.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/limits.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/stdarg.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/stddef.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/syslimits.h
|
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= CGame file list
|
||||
|
||||
== Source files
|
||||
|
||||
- /root/gcc-2.95.2/gcc/./frame.c
|
||||
- /root/gcc-2.95.2/gcc/./libgcc2.c
|
||||
- /source/cgame/cg_beam.cpp
|
||||
- /source/cgame/cg_commands.cpp
|
||||
- /source/cgame/cg_consolecmds.c
|
||||
- /source/cgame/cg_drawtools.cpp
|
||||
- /source/cgame/cg_ents.c
|
||||
- /source/cgame/cg_lightstyles.cpp
|
||||
- /source/cgame/cg_main.c
|
||||
- /source/cgame/cg_marks.c
|
||||
- /source/cgame/cg_modelanim.c
|
||||
- /source/cgame/cg_nature.cpp
|
||||
- /source/cgame/cg_parsemsg.cpp
|
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- /source/cgame/cg_player.cpp
|
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- /source/cgame/cg_playerstate.c
|
||||
- /source/cgame/cg_predict.c
|
||||
- /source/cgame/cg_scoreboard.cpp
|
||||
- /source/cgame/cg_servercmds.c
|
||||
- /source/cgame/cg_snapshot.c
|
||||
- /source/cgame/cg_sound.cpp
|
||||
- /source/cgame/cg_specialfx.cpp
|
||||
- /source/cgame/cg_swipe.cpp
|
||||
- /source/cgame/cg_tempmodels.cpp
|
||||
- /source/cgame/cg_testemitter.cpp
|
||||
- /source/cgame/cg_ui.cpp
|
||||
- /source/cgame/cg_vehicle.cpp
|
||||
- /source/cgame/cg_view.c
|
||||
- /source/cgame/cg_viewmodelanim.c
|
||||
- /source/cgame/cg_volumetricsmoke.cpp
|
||||
- /source/fgame/bg_pmove.c
|
||||
- /source/qcommon/assertive.c
|
||||
- /source/qcommon/class.cpp
|
||||
- /source/qcommon/con_set.cpp
|
||||
- /source/qcommon/lightclass.cpp
|
||||
- /source/qcommon/listener.cpp
|
||||
- /source/qcommon/mathlib.c
|
||||
- /source/qcommon/q_math.c
|
||||
- /source/qcommon/q_mathsys.c
|
||||
- /source/qcommon/q_shared.c
|
||||
- /source/qcommon/script.cpp
|
||||
- /source/qcommon/str.cpp
|
||||
- /source/script/scriptexception.cpp
|
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- /source/script/scriptvariable.cpp
|
||||
- /source/unix/unix_assert.c
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||||
- /source/win32/win_bounds.cpp
|
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|
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== Header files
|
||||
|
||||
- ../include/ansidecl.h
|
||||
- ../include/getopt.h
|
||||
- /config/dbxelf.h
|
||||
- /config/i386/att.h
|
||||
- /config/i386/i386.h
|
||||
- /config/i386/linux.h
|
||||
- /config/i386/perform.h
|
||||
- /config/i386/unix.h
|
||||
- /config/i386/xm-i386.h
|
||||
- /config/linux.h
|
||||
- /config/svr4.h
|
||||
- /cp/tinfo.h
|
||||
- /defaults.h
|
||||
- /dwarf2.h
|
||||
- /eh-common.h
|
||||
- /frame.h
|
||||
- /gansidecl.h
|
||||
- /gthr-single.h
|
||||
- /gthr.h
|
||||
- /include/stdarg.h
|
||||
- /include/stddef.h
|
||||
- /machmode.h
|
||||
- /source/cgame/cg_commands.h
|
||||
- /source/cgame/cg_local.h
|
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- /source/cgame/cg_parsemsg.h
|
||||
- /source/cgame/cg_public.h
|
||||
- /source/cgame/cg_specialfx.h
|
||||
- /source/cgame/tr_types.h
|
||||
- /source/fgame/bg_public.h
|
||||
- /source/fgame/const_str.h
|
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- /source/profile/profile.h
|
||||
- /source/qcommon/alias.h
|
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- /source/qcommon/assertive.h
|
||||
- /source/qcommon/class.h
|
||||
- /source/qcommon/cl_no_ui.h
|
||||
- /source/qcommon/cm_public.h
|
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- /source/qcommon/container.h
|
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- /source/qcommon/con_arrayset.h
|
||||
- /source/qcommon/con_map.h
|
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- /source/qcommon/con_set.h
|
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- /source/qcommon/lightclass.h
|
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- /source/qcommon/linklist.h
|
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- /source/qcommon/listener.h
|
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- /source/qcommon/mathlib.h
|
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- /source/qcommon/mem_blockalloc.h
|
||||
- /source/qcommon/msg.h
|
||||
- /source/qcommon/qcommon.h
|
||||
- /source/qcommon/qfiles.h
|
||||
- /source/qcommon/q_shared.h
|
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- /source/qcommon/script.h
|
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- /source/qcommon/short3.h
|
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- /source/qcommon/str.h
|
||||
- /source/qcommon/surfaceflags.h
|
||||
- /source/qcommon/symbol_declasher.h
|
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- /source/qcommon/tiki.h
|
||||
- /source/qcommon/tiki_script.h
|
||||
- /source/qcommon/vector.h
|
||||
- /source/qcommon/warn4.h
|
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- /source/script/scriptexception.h
|
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- /source/script/scriptopcodes.h
|
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- /source/script/scriptvariable.h
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- /source/skeletor/skeletor_model_file_format.h
|
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- /source/skeletor/SkelMat3.h
|
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- /source/skeletor/SkelMat4.h
|
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- /source/skeletor/SkelQuat.h
|
||||
- /source/skeletor/SkelVec3.h
|
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- /source/skeletor/SkelVec4.h
|
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- /source/system/appmem.h
|
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- /source/tiki/tiki_shared.h
|
||||
- /source/ui/keycodes.h
|
||||
- /tconfig.h
|
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- /tm.h
|
||||
- /usr/include/alloca.h
|
||||
- /usr/include/asm/param.h
|
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- /usr/include/asm/sigcontext.h
|
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- /usr/include/assert.h
|
||||
- /usr/include/bits/confname.h
|
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- /usr/include/bits/endian.h
|
||||
- /usr/include/bits/huge_val.h
|
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- /usr/include/bits/local_lim.h
|
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- /usr/include/bits/mathcalls.h
|
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- /usr/include/bits/mathdef.h
|
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- /usr/include/bits/mathinline.h
|
||||
- /usr/include/bits/posix1_lim.h
|
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- /usr/include/bits/posix2_lim.h
|
||||
- /usr/include/bits/posix_opt.h
|
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- /usr/include/bits/select.h
|
||||
- /usr/include/bits/sigaction.h
|
||||
- /usr/include/bits/sigcontext.h
|
||||
- /usr/include/bits/siginfo.h
|
||||
- /usr/include/bits/signum.h
|
||||
- /usr/include/bits/sigset.h
|
||||
- /usr/include/bits/sigstack.h
|
||||
- /usr/include/bits/stdio.h
|
||||
- /usr/include/bits/stdio_lim.h
|
||||
- /usr/include/bits/string.h
|
||||
- /usr/include/bits/string2.h
|
||||
- /usr/include/bits/time.h
|
||||
- /usr/include/bits/types.h
|
||||
- /usr/include/ctype.h
|
||||
- /usr/include/endian.h
|
||||
- /usr/include/features.h
|
||||
- /usr/include/getopt.h
|
||||
- /usr/include/gnu/stubs.h
|
||||
- /usr/include/libio.h
|
||||
- /usr/include/limits.h
|
||||
- /usr/include/linux/limits.h
|
||||
- /usr/include/linux/param.h
|
||||
- /usr/include/malloc.h
|
||||
- /usr/include/math.h
|
||||
- /usr/include/memory.h
|
||||
- /usr/include/signal.h
|
||||
- /usr/include/stdio.h
|
||||
- /usr/include/stdlib.h
|
||||
- /usr/include/string.h
|
||||
- /usr/include/sys/cdefs.h
|
||||
- /usr/include/sys/param.h
|
||||
- /usr/include/sys/select.h
|
||||
- /usr/include/sys/sysmacros.h
|
||||
- /usr/include/sys/types.h
|
||||
- /usr/include/time.h
|
||||
- /usr/include/unistd.h
|
||||
- /usr/include/_G_config.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/float.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/limits.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/stdarg.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/stddef.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/syslimits.h
|
|
@ -1,11 +1,11 @@
|
|||
comp( x < y )
|
||||
comp( x == y )
|
||||
|
||||
comp & 0x100: x < y
|
||||
comp & 0x4100: x <= y
|
||||
( HIBYTE( comp ) & 0x45 ) != 1: x >= y
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||||
( HIBYTE( comp ) & 0x45 ) == 1: x < y
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||||
( HIBYTE( comp ) & 0x45 - 1 ) < 0x40: x <= y
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||||
( HIBYTE( comp ) & 0x45 - 1 ) >= 0x40: x > y
|
||||
( HIBYTE( comp ) & 0x45 ) == 0x40: x == y
|
||||
( HIBYTE( comp ) & 0x45 ) != 0x40: x != y
|
||||
comp( x < y )
|
||||
comp( x == y )
|
||||
|
||||
comp & 0x100: x < y
|
||||
comp & 0x4100: x <= y
|
||||
( HIBYTE( comp ) & 0x45 ) != 1: x >= y
|
||||
( HIBYTE( comp ) & 0x45 ) == 1: x < y
|
||||
( HIBYTE( comp ) & 0x45 - 1 ) < 0x40: x <= y
|
||||
( HIBYTE( comp ) & 0x45 - 1 ) >= 0x40: x > y
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||||
( HIBYTE( comp ) & 0x45 ) == 0x40: x == y
|
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( HIBYTE( comp ) & 0x45 ) != 0x40: x != y
|
File diff suppressed because it is too large
Load diff
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@ -1,372 +1,372 @@
|
|||
= Game file list
|
||||
|
||||
== Source files
|
||||
|
||||
- /root/gcc-2.95.2/gcc/./frame.c
|
||||
- /root/gcc-2.95.2/gcc/./libgcc2.c
|
||||
- /source/fgame/abstractscript.cpp
|
||||
- /source/fgame/actor.cpp
|
||||
- /source/fgame/actorenemy.cpp
|
||||
- /source/fgame/actorpath.cpp
|
||||
- /source/fgame/actor_aim.cpp
|
||||
- /source/fgame/actor_alarm.cpp
|
||||
- /source/fgame/actor_anim.cpp
|
||||
- /source/fgame/actor_animapi.cpp
|
||||
- /source/fgame/actor_animcurious.cpp
|
||||
- /source/fgame/actor_balcony.cpp
|
||||
- /source/fgame/actor_cover.cpp
|
||||
- /source/fgame/actor_curious.cpp
|
||||
- /source/fgame/actor_disguise_common.cpp
|
||||
- /source/fgame/actor_disguise_officer.cpp
|
||||
- /source/fgame/actor_disguise_rover.cpp
|
||||
- /source/fgame/actor_disguise_salute.cpp
|
||||
- /source/fgame/actor_disguise_sentry.cpp
|
||||
- /source/fgame/actor_dog.cpp
|
||||
- /source/fgame/actor_grenade.cpp
|
||||
- /source/fgame/actor_idle.cpp
|
||||
- /source/fgame/actor_killed.cpp
|
||||
- /source/fgame/actor_machinegunner.cpp
|
||||
- /source/fgame/actor_noclip.cpp
|
||||
- /source/fgame/actor_pain.cpp
|
||||
- /source/fgame/actor_patrol.cpp
|
||||
- /source/fgame/actor_runner.cpp
|
||||
- /source/fgame/actor_turret.cpp
|
||||
- /source/fgame/actor_weaponless.cpp
|
||||
- /source/fgame/ammo.cpp
|
||||
- /source/fgame/animate.cpp
|
||||
- /source/fgame/animationevent.cpp
|
||||
- /source/fgame/archive.cpp
|
||||
- /source/fgame/armor.cpp
|
||||
- /source/fgame/barrels.cpp
|
||||
- /source/fgame/beam.cpp
|
||||
- /source/fgame/bg_pmove.c
|
||||
- /source/fgame/body.cpp
|
||||
- /source/fgame/bspline.cpp
|
||||
- /source/fgame/camera.cpp
|
||||
- /source/fgame/characterstate.cpp
|
||||
- /source/fgame/class.cpp
|
||||
- /source/fgame/consoleevent.cpp
|
||||
- /source/fgame/con_timer.cpp
|
||||
- /source/fgame/crates.cpp
|
||||
- /source/fgame/debuglines.cpp
|
||||
- /source/fgame/decals.cpp
|
||||
- /source/fgame/dm_manager.cpp
|
||||
- /source/fgame/doors.cpp
|
||||
- /source/fgame/earthquake.cpp
|
||||
- /source/fgame/effectentity.cpp
|
||||
- /source/fgame/entity.cpp
|
||||
- /source/fgame/explosion.cpp
|
||||
- /source/fgame/flamethrower.cpp
|
||||
- /source/fgame/game.cpp
|
||||
- /source/fgame/gamecmds.cpp
|
||||
- /source/fgame/gamecvars.cpp
|
||||
- /source/fgame/gamescript.cpp
|
||||
- /source/fgame/gibs.cpp
|
||||
- /source/fgame/grenadehint.cpp
|
||||
- /source/fgame/g_main.cpp
|
||||
- /source/fgame/g_mmove.cpp
|
||||
- /source/fgame/g_phys.cpp
|
||||
- /source/fgame/g_session.cpp
|
||||
- /source/fgame/g_spawn.cpp
|
||||
- /source/fgame/g_utils.cpp
|
||||
- /source/fgame/g_vmove.cpp
|
||||
- /source/fgame/health.cpp
|
||||
- /source/fgame/inventoryitem.cpp
|
||||
- /source/fgame/ipfilter.cpp
|
||||
- /source/fgame/item.cpp
|
||||
- /source/fgame/level.cpp
|
||||
- /source/fgame/light.cpp
|
||||
- /source/fgame/lightstyleclass.cpp
|
||||
- /source/fgame/listener.cpp
|
||||
- /source/fgame/lodthing.cpp
|
||||
- /source/fgame/misc.cpp
|
||||
- /source/fgame/movegrid.cpp
|
||||
- /source/fgame/mover.cpp
|
||||
- /source/fgame/nature.cpp
|
||||
- /source/fgame/navigate.cpp
|
||||
- /source/fgame/object.cpp
|
||||
- /source/fgame/parm.cpp
|
||||
- /source/fgame/player.cpp
|
||||
- /source/fgame/playerstart.cpp
|
||||
- /source/fgame/player_animation.cpp
|
||||
- /source/fgame/player_combat.cpp
|
||||
- /source/fgame/player_conditionals.cpp
|
||||
- /source/fgame/player_util.cpp
|
||||
- /source/fgame/portal.cpp
|
||||
- /source/fgame/scriptmaster.cpp
|
||||
- /source/fgame/scriptslave.cpp
|
||||
- /source/fgame/scriptthread.cpp
|
||||
- /source/fgame/scriptthreadlabel.cpp
|
||||
- /source/fgame/scriptvariable.cpp
|
||||
- /source/fgame/scriptvm.cpp
|
||||
- /source/fgame/sentient.cpp
|
||||
- /source/fgame/sentient_combat.cpp
|
||||
- /source/fgame/simpleactor.cpp
|
||||
- /source/fgame/simpleentity.cpp
|
||||
- /source/fgame/soundman.cpp
|
||||
- /source/fgame/spawners.cpp
|
||||
- /source/fgame/specialfx.cpp
|
||||
- /source/fgame/statescript.cpp
|
||||
- /source/fgame/trigger.cpp
|
||||
- /source/fgame/vehicle.cpp
|
||||
- /source/fgame/VehicleCollisionEntity.cpp
|
||||
- /source/fgame/VehicleHalfTrack.cpp
|
||||
- /source/fgame/VehicleSlot.cpp
|
||||
- /source/fgame/VehicleSoundEntity.cpp
|
||||
- /source/fgame/VehicleTank.cpp
|
||||
- /source/fgame/vehicleturret.cpp
|
||||
- /source/fgame/VehicleWheelsX2.cpp
|
||||
- /source/fgame/VehicleWheelsX4.cpp
|
||||
- /source/fgame/viewthing.cpp
|
||||
- /source/fgame/weapon.cpp
|
||||
- /source/fgame/weapturret.cpp
|
||||
- /source/fgame/weaputils.cpp
|
||||
- /source/fgame/windows.cpp
|
||||
- /source/fgame/worldspawn.cpp
|
||||
- /source/parser/lex.yy.c
|
||||
- /source/parser/lex_source.txt
|
||||
- /source/parser/parsetree.cpp
|
||||
- /source/parser/y.tab.c
|
||||
- /source/parser/yacc_source.txt
|
||||
- /source/qcommon/assertive.c
|
||||
- /source/qcommon/calltrace.cpp
|
||||
- /source/qcommon/class.cpp
|
||||
- /source/qcommon/con_set.cpp
|
||||
- /source/qcommon/con_timer.cpp
|
||||
- /source/qcommon/lightclass.cpp
|
||||
- /source/qcommon/listener.cpp
|
||||
- /source/qcommon/lz77.cpp
|
||||
- /source/qcommon/mathlib.c
|
||||
- /source/qcommon/mem_tempalloc.cpp
|
||||
- /source/qcommon/q_math.c
|
||||
- /source/qcommon/q_mathsys.c
|
||||
- /source/qcommon/q_shared.c
|
||||
- /source/qcommon/script.cpp
|
||||
- /source/qcommon/str.cpp
|
||||
- /source/script/scriptclass.cpp
|
||||
- /source/script/scriptcompiler.cpp
|
||||
- /source/script/scriptexception.cpp
|
||||
- /source/script/scriptopcodes.cpp
|
||||
- /source/script/scriptvariable.cpp
|
||||
- /source/script/scriptvm.cpp
|
||||
- /source/unix/unix_assert.c
|
||||
- /source/win32/win_bounds.cpp
|
||||
|
||||
== Header files
|
||||
|
||||
- ../include/ansidecl.h
|
||||
- ../include/getopt.h
|
||||
- /config/dbxelf.h
|
||||
- /config/i386/att.h
|
||||
- /config/i386/i386.h
|
||||
- /config/i386/linux.h
|
||||
- /config/i386/perform.h
|
||||
- /config/i386/unix.h
|
||||
- /config/i386/xm-i386.h
|
||||
- /config/linux.h
|
||||
- /config/svr4.h
|
||||
- /cp/tinfo.h
|
||||
- /defaults.h
|
||||
- /dwarf2.h
|
||||
- /eh-common.h
|
||||
- /frame.h
|
||||
- /gansidecl.h
|
||||
- /gthr-single.h
|
||||
- /gthr.h
|
||||
- /include/stdarg.h
|
||||
- /include/stddef.h
|
||||
- /machmode.h
|
||||
- /source/cgame/cg_parsemsg.h
|
||||
- /source/cgame/cg_public.h
|
||||
- /source/cgame/tr_types.h
|
||||
- /source/fgame/abstractscript.h
|
||||
- /source/fgame/actor.h
|
||||
- /source/fgame/actorenemy.h
|
||||
- /source/fgame/actorpath.h
|
||||
- /source/fgame/ammo.h
|
||||
- /source/fgame/animate.h
|
||||
- /source/fgame/animationevent.h
|
||||
- /source/fgame/archive.h
|
||||
- /source/fgame/armor.h
|
||||
- /source/fgame/barrels.h
|
||||
- /source/fgame/beam.h
|
||||
- /source/fgame/bg_local.h
|
||||
- /source/fgame/bg_public.h
|
||||
- /source/fgame/body.h
|
||||
- /source/fgame/bspline.h
|
||||
- /source/fgame/camera.h
|
||||
- /source/fgame/characterstate.h
|
||||
- /source/fgame/consoleevent.h
|
||||
- /source/fgame/const_str.h
|
||||
- /source/fgame/debuglines.h
|
||||
- /source/fgame/decals.h
|
||||
- /source/fgame/dm_manager.h
|
||||
- /source/fgame/doors.h
|
||||
- /source/fgame/earthquake.h
|
||||
- /source/fgame/effectentity.h
|
||||
- /source/fgame/entity.h
|
||||
- /source/fgame/explosion.h
|
||||
- /source/fgame/flamethrower.h
|
||||
- /source/fgame/game.h
|
||||
- /source/fgame/gamecmds.h
|
||||
- /source/fgame/gamecvars.h
|
||||
- /source/fgame/gamescript.h
|
||||
- /source/fgame/gibs.h
|
||||
- /source/fgame/grenadehint.h
|
||||
- /source/fgame/g_local.h
|
||||
- /source/fgame/g_main.h
|
||||
- /source/fgame/g_mpublic.h
|
||||
- /source/fgame/g_phys.h
|
||||
- /source/fgame/g_public.h
|
||||
- /source/fgame/g_session.h
|
||||
- /source/fgame/g_spawn.h
|
||||
- /source/fgame/g_utils.h
|
||||
- /source/fgame/health.h
|
||||
- /source/fgame/inventoryitem.h
|
||||
- /source/fgame/ipfilter.h
|
||||
- /source/fgame/item.h
|
||||
- /source/fgame/level.h
|
||||
- /source/fgame/light.h
|
||||
- /source/fgame/lightstyleclass.h
|
||||
- /source/fgame/lodthing.h
|
||||
- /source/fgame/misc.h
|
||||
- /source/fgame/movegrid.h
|
||||
- /source/fgame/mover.h
|
||||
- /source/fgame/nature.h
|
||||
- /source/fgame/navigate.h
|
||||
- /source/fgame/object.h
|
||||
- /source/fgame/parm.h
|
||||
- /source/fgame/player.h
|
||||
- /source/fgame/playerstart.h
|
||||
- /source/fgame/portal.h
|
||||
- /source/fgame/scriptlabel.h
|
||||
- /source/fgame/scriptmaster.h
|
||||
- /source/fgame/scriptslave.h
|
||||
- /source/fgame/scriptthread.h
|
||||
- /source/fgame/scriptthreadlabel.h
|
||||
- /source/fgame/sentient.h
|
||||
- /source/fgame/simpleactor.h
|
||||
- /source/fgame/simpleentity.h
|
||||
- /source/fgame/soundman.h
|
||||
- /source/fgame/spawners.h
|
||||
- /source/fgame/specialfx.h
|
||||
- /source/fgame/spline.h
|
||||
- /source/fgame/statescript.h
|
||||
- /source/fgame/trigger.h
|
||||
- /source/fgame/vehicle.h
|
||||
- /source/fgame/VehicleCollisionEntity.h
|
||||
- /source/fgame/VehicleSlot.h
|
||||
- /source/fgame/VehicleSoundEntity.h
|
||||
- /source/fgame/vehicleturret.h
|
||||
- /source/fgame/viewthing.h
|
||||
- /source/fgame/weapon.h
|
||||
- /source/fgame/weapturret.h
|
||||
- /source/fgame/weaputils.h
|
||||
- /source/fgame/worldspawn.h
|
||||
- /source/parser/parser.h
|
||||
- /source/parser/parsetree.h
|
||||
- /source/profile/profile.h
|
||||
- /source/qcommon/alias.h
|
||||
- /source/qcommon/assertive.h
|
||||
- /source/qcommon/calltrace.h
|
||||
- /source/qcommon/class.h
|
||||
- /source/qcommon/cm_public.h
|
||||
- /source/qcommon/container.h
|
||||
- /source/qcommon/con_arrayset.h
|
||||
- /source/qcommon/con_map.h
|
||||
- /source/qcommon/con_set.h
|
||||
- /source/qcommon/con_timer.h
|
||||
- /source/qcommon/lightclass.h
|
||||
- /source/qcommon/linklist.h
|
||||
- /source/qcommon/listener.h
|
||||
- /source/qcommon/lz77.h
|
||||
- /source/qcommon/mathlib.h
|
||||
- /source/qcommon/mem_blockalloc.h
|
||||
- /source/qcommon/mem_tempalloc.h
|
||||
- /source/qcommon/msg.h
|
||||
- /source/qcommon/qcommon.h
|
||||
- /source/qcommon/qfiles.h
|
||||
- /source/qcommon/q_shared.h
|
||||
- /source/qcommon/script.h
|
||||
- /source/qcommon/short3.h
|
||||
- /source/qcommon/str.h
|
||||
- /source/qcommon/surfaceflags.h
|
||||
- /source/qcommon/symbol_declasher.h
|
||||
- /source/qcommon/tiki.h
|
||||
- /source/qcommon/tiki_script.h
|
||||
- /source/qcommon/vector.h
|
||||
- /source/qcommon/warn4.h
|
||||
- /source/script/scriptclass.h
|
||||
- /source/script/scriptcompiler.h
|
||||
- /source/script/scriptexception.h
|
||||
- /source/script/scriptopcodes.h
|
||||
- /source/script/scriptvariable.h
|
||||
- /source/script/scriptvm.h
|
||||
- /source/skeletor/skeletor_animation_file_format.h
|
||||
- /source/skeletor/skeletor_fgame_exports.h
|
||||
- /source/skeletor/skeletor_model_file_format.h
|
||||
- /source/skeletor/SkelMat3.h
|
||||
- /source/skeletor/SkelMat4.h
|
||||
- /source/skeletor/SkelQuat.h
|
||||
- /source/skeletor/SkelVec3.h
|
||||
- /source/skeletor/SkelVec4.h
|
||||
- /source/system/appmem.h
|
||||
- /source/tiki/tiki_shared.h
|
||||
- /tconfig.h
|
||||
- /tm.h
|
||||
- /usr/include/alloca.h
|
||||
- /usr/include/asm/param.h
|
||||
- /usr/include/asm/sigcontext.h
|
||||
- /usr/include/assert.h
|
||||
- /usr/include/bits/confname.h
|
||||
- /usr/include/bits/endian.h
|
||||
- /usr/include/bits/huge_val.h
|
||||
- /usr/include/bits/local_lim.h
|
||||
- /usr/include/bits/mathcalls.h
|
||||
- /usr/include/bits/mathdef.h
|
||||
- /usr/include/bits/mathinline.h
|
||||
- /usr/include/bits/posix1_lim.h
|
||||
- /usr/include/bits/posix2_lim.h
|
||||
- /usr/include/bits/posix_opt.h
|
||||
- /usr/include/bits/select.h
|
||||
- /usr/include/bits/sigaction.h
|
||||
- /usr/include/bits/sigcontext.h
|
||||
- /usr/include/bits/siginfo.h
|
||||
- /usr/include/bits/signum.h
|
||||
- /usr/include/bits/sigset.h
|
||||
- /usr/include/bits/sigstack.h
|
||||
- /usr/include/bits/stdio.h
|
||||
- /usr/include/bits/stdio_lim.h
|
||||
- /usr/include/bits/string.h
|
||||
- /usr/include/bits/string2.h
|
||||
- /usr/include/bits/time.h
|
||||
- /usr/include/bits/types.h
|
||||
- /usr/include/ctype.h
|
||||
- /usr/include/endian.h
|
||||
- /usr/include/features.h
|
||||
- /usr/include/getopt.h
|
||||
- /usr/include/gnu/stubs.h
|
||||
- /usr/include/libio.h
|
||||
- /usr/include/limits.h
|
||||
- /usr/include/linux/limits.h
|
||||
- /usr/include/linux/param.h
|
||||
- /usr/include/malloc.h
|
||||
- /usr/include/math.h
|
||||
- /usr/include/memory.h
|
||||
- /usr/include/signal.h
|
||||
- /usr/include/stdio.h
|
||||
- /usr/include/stdlib.h
|
||||
- /usr/include/string.h
|
||||
- /usr/include/sys/cdefs.h
|
||||
- /usr/include/sys/param.h
|
||||
- /usr/include/sys/select.h
|
||||
- /usr/include/sys/sysmacros.h
|
||||
- /usr/include/sys/types.h
|
||||
- /usr/include/time.h
|
||||
- /usr/include/unistd.h
|
||||
- /usr/include/_G_config.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/float.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/limits.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/stdarg.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/stddef.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/syslimits.h
|
||||
= Game file list
|
||||
|
||||
== Source files
|
||||
|
||||
- /root/gcc-2.95.2/gcc/./frame.c
|
||||
- /root/gcc-2.95.2/gcc/./libgcc2.c
|
||||
- /source/fgame/abstractscript.cpp
|
||||
- /source/fgame/actor.cpp
|
||||
- /source/fgame/actorenemy.cpp
|
||||
- /source/fgame/actorpath.cpp
|
||||
- /source/fgame/actor_aim.cpp
|
||||
- /source/fgame/actor_alarm.cpp
|
||||
- /source/fgame/actor_anim.cpp
|
||||
- /source/fgame/actor_animapi.cpp
|
||||
- /source/fgame/actor_animcurious.cpp
|
||||
- /source/fgame/actor_balcony.cpp
|
||||
- /source/fgame/actor_cover.cpp
|
||||
- /source/fgame/actor_curious.cpp
|
||||
- /source/fgame/actor_disguise_common.cpp
|
||||
- /source/fgame/actor_disguise_officer.cpp
|
||||
- /source/fgame/actor_disguise_rover.cpp
|
||||
- /source/fgame/actor_disguise_salute.cpp
|
||||
- /source/fgame/actor_disguise_sentry.cpp
|
||||
- /source/fgame/actor_dog.cpp
|
||||
- /source/fgame/actor_grenade.cpp
|
||||
- /source/fgame/actor_idle.cpp
|
||||
- /source/fgame/actor_killed.cpp
|
||||
- /source/fgame/actor_machinegunner.cpp
|
||||
- /source/fgame/actor_noclip.cpp
|
||||
- /source/fgame/actor_pain.cpp
|
||||
- /source/fgame/actor_patrol.cpp
|
||||
- /source/fgame/actor_runner.cpp
|
||||
- /source/fgame/actor_turret.cpp
|
||||
- /source/fgame/actor_weaponless.cpp
|
||||
- /source/fgame/ammo.cpp
|
||||
- /source/fgame/animate.cpp
|
||||
- /source/fgame/animationevent.cpp
|
||||
- /source/fgame/archive.cpp
|
||||
- /source/fgame/armor.cpp
|
||||
- /source/fgame/barrels.cpp
|
||||
- /source/fgame/beam.cpp
|
||||
- /source/fgame/bg_pmove.c
|
||||
- /source/fgame/body.cpp
|
||||
- /source/fgame/bspline.cpp
|
||||
- /source/fgame/camera.cpp
|
||||
- /source/fgame/characterstate.cpp
|
||||
- /source/fgame/class.cpp
|
||||
- /source/fgame/consoleevent.cpp
|
||||
- /source/fgame/con_timer.cpp
|
||||
- /source/fgame/crates.cpp
|
||||
- /source/fgame/debuglines.cpp
|
||||
- /source/fgame/decals.cpp
|
||||
- /source/fgame/dm_manager.cpp
|
||||
- /source/fgame/doors.cpp
|
||||
- /source/fgame/earthquake.cpp
|
||||
- /source/fgame/effectentity.cpp
|
||||
- /source/fgame/entity.cpp
|
||||
- /source/fgame/explosion.cpp
|
||||
- /source/fgame/flamethrower.cpp
|
||||
- /source/fgame/game.cpp
|
||||
- /source/fgame/gamecmds.cpp
|
||||
- /source/fgame/gamecvars.cpp
|
||||
- /source/fgame/gamescript.cpp
|
||||
- /source/fgame/gibs.cpp
|
||||
- /source/fgame/grenadehint.cpp
|
||||
- /source/fgame/g_main.cpp
|
||||
- /source/fgame/g_mmove.cpp
|
||||
- /source/fgame/g_phys.cpp
|
||||
- /source/fgame/g_session.cpp
|
||||
- /source/fgame/g_spawn.cpp
|
||||
- /source/fgame/g_utils.cpp
|
||||
- /source/fgame/g_vmove.cpp
|
||||
- /source/fgame/health.cpp
|
||||
- /source/fgame/inventoryitem.cpp
|
||||
- /source/fgame/ipfilter.cpp
|
||||
- /source/fgame/item.cpp
|
||||
- /source/fgame/level.cpp
|
||||
- /source/fgame/light.cpp
|
||||
- /source/fgame/lightstyleclass.cpp
|
||||
- /source/fgame/listener.cpp
|
||||
- /source/fgame/lodthing.cpp
|
||||
- /source/fgame/misc.cpp
|
||||
- /source/fgame/movegrid.cpp
|
||||
- /source/fgame/mover.cpp
|
||||
- /source/fgame/nature.cpp
|
||||
- /source/fgame/navigate.cpp
|
||||
- /source/fgame/object.cpp
|
||||
- /source/fgame/parm.cpp
|
||||
- /source/fgame/player.cpp
|
||||
- /source/fgame/playerstart.cpp
|
||||
- /source/fgame/player_animation.cpp
|
||||
- /source/fgame/player_combat.cpp
|
||||
- /source/fgame/player_conditionals.cpp
|
||||
- /source/fgame/player_util.cpp
|
||||
- /source/fgame/portal.cpp
|
||||
- /source/fgame/scriptmaster.cpp
|
||||
- /source/fgame/scriptslave.cpp
|
||||
- /source/fgame/scriptthread.cpp
|
||||
- /source/fgame/scriptthreadlabel.cpp
|
||||
- /source/fgame/scriptvariable.cpp
|
||||
- /source/fgame/scriptvm.cpp
|
||||
- /source/fgame/sentient.cpp
|
||||
- /source/fgame/sentient_combat.cpp
|
||||
- /source/fgame/simpleactor.cpp
|
||||
- /source/fgame/simpleentity.cpp
|
||||
- /source/fgame/soundman.cpp
|
||||
- /source/fgame/spawners.cpp
|
||||
- /source/fgame/specialfx.cpp
|
||||
- /source/fgame/statescript.cpp
|
||||
- /source/fgame/trigger.cpp
|
||||
- /source/fgame/vehicle.cpp
|
||||
- /source/fgame/VehicleCollisionEntity.cpp
|
||||
- /source/fgame/VehicleHalfTrack.cpp
|
||||
- /source/fgame/VehicleSlot.cpp
|
||||
- /source/fgame/VehicleSoundEntity.cpp
|
||||
- /source/fgame/VehicleTank.cpp
|
||||
- /source/fgame/vehicleturret.cpp
|
||||
- /source/fgame/VehicleWheelsX2.cpp
|
||||
- /source/fgame/VehicleWheelsX4.cpp
|
||||
- /source/fgame/viewthing.cpp
|
||||
- /source/fgame/weapon.cpp
|
||||
- /source/fgame/weapturret.cpp
|
||||
- /source/fgame/weaputils.cpp
|
||||
- /source/fgame/windows.cpp
|
||||
- /source/fgame/worldspawn.cpp
|
||||
- /source/parser/lex.yy.c
|
||||
- /source/parser/lex_source.txt
|
||||
- /source/parser/parsetree.cpp
|
||||
- /source/parser/y.tab.c
|
||||
- /source/parser/yacc_source.txt
|
||||
- /source/qcommon/assertive.c
|
||||
- /source/qcommon/calltrace.cpp
|
||||
- /source/qcommon/class.cpp
|
||||
- /source/qcommon/con_set.cpp
|
||||
- /source/qcommon/con_timer.cpp
|
||||
- /source/qcommon/lightclass.cpp
|
||||
- /source/qcommon/listener.cpp
|
||||
- /source/qcommon/lz77.cpp
|
||||
- /source/qcommon/mathlib.c
|
||||
- /source/qcommon/mem_tempalloc.cpp
|
||||
- /source/qcommon/q_math.c
|
||||
- /source/qcommon/q_mathsys.c
|
||||
- /source/qcommon/q_shared.c
|
||||
- /source/qcommon/script.cpp
|
||||
- /source/qcommon/str.cpp
|
||||
- /source/script/scriptclass.cpp
|
||||
- /source/script/scriptcompiler.cpp
|
||||
- /source/script/scriptexception.cpp
|
||||
- /source/script/scriptopcodes.cpp
|
||||
- /source/script/scriptvariable.cpp
|
||||
- /source/script/scriptvm.cpp
|
||||
- /source/unix/unix_assert.c
|
||||
- /source/win32/win_bounds.cpp
|
||||
|
||||
== Header files
|
||||
|
||||
- ../include/ansidecl.h
|
||||
- ../include/getopt.h
|
||||
- /config/dbxelf.h
|
||||
- /config/i386/att.h
|
||||
- /config/i386/i386.h
|
||||
- /config/i386/linux.h
|
||||
- /config/i386/perform.h
|
||||
- /config/i386/unix.h
|
||||
- /config/i386/xm-i386.h
|
||||
- /config/linux.h
|
||||
- /config/svr4.h
|
||||
- /cp/tinfo.h
|
||||
- /defaults.h
|
||||
- /dwarf2.h
|
||||
- /eh-common.h
|
||||
- /frame.h
|
||||
- /gansidecl.h
|
||||
- /gthr-single.h
|
||||
- /gthr.h
|
||||
- /include/stdarg.h
|
||||
- /include/stddef.h
|
||||
- /machmode.h
|
||||
- /source/cgame/cg_parsemsg.h
|
||||
- /source/cgame/cg_public.h
|
||||
- /source/cgame/tr_types.h
|
||||
- /source/fgame/abstractscript.h
|
||||
- /source/fgame/actor.h
|
||||
- /source/fgame/actorenemy.h
|
||||
- /source/fgame/actorpath.h
|
||||
- /source/fgame/ammo.h
|
||||
- /source/fgame/animate.h
|
||||
- /source/fgame/animationevent.h
|
||||
- /source/fgame/archive.h
|
||||
- /source/fgame/armor.h
|
||||
- /source/fgame/barrels.h
|
||||
- /source/fgame/beam.h
|
||||
- /source/fgame/bg_local.h
|
||||
- /source/fgame/bg_public.h
|
||||
- /source/fgame/body.h
|
||||
- /source/fgame/bspline.h
|
||||
- /source/fgame/camera.h
|
||||
- /source/fgame/characterstate.h
|
||||
- /source/fgame/consoleevent.h
|
||||
- /source/fgame/const_str.h
|
||||
- /source/fgame/debuglines.h
|
||||
- /source/fgame/decals.h
|
||||
- /source/fgame/dm_manager.h
|
||||
- /source/fgame/doors.h
|
||||
- /source/fgame/earthquake.h
|
||||
- /source/fgame/effectentity.h
|
||||
- /source/fgame/entity.h
|
||||
- /source/fgame/explosion.h
|
||||
- /source/fgame/flamethrower.h
|
||||
- /source/fgame/game.h
|
||||
- /source/fgame/gamecmds.h
|
||||
- /source/fgame/gamecvars.h
|
||||
- /source/fgame/gamescript.h
|
||||
- /source/fgame/gibs.h
|
||||
- /source/fgame/grenadehint.h
|
||||
- /source/fgame/g_local.h
|
||||
- /source/fgame/g_main.h
|
||||
- /source/fgame/g_mpublic.h
|
||||
- /source/fgame/g_phys.h
|
||||
- /source/fgame/g_public.h
|
||||
- /source/fgame/g_session.h
|
||||
- /source/fgame/g_spawn.h
|
||||
- /source/fgame/g_utils.h
|
||||
- /source/fgame/health.h
|
||||
- /source/fgame/inventoryitem.h
|
||||
- /source/fgame/ipfilter.h
|
||||
- /source/fgame/item.h
|
||||
- /source/fgame/level.h
|
||||
- /source/fgame/light.h
|
||||
- /source/fgame/lightstyleclass.h
|
||||
- /source/fgame/lodthing.h
|
||||
- /source/fgame/misc.h
|
||||
- /source/fgame/movegrid.h
|
||||
- /source/fgame/mover.h
|
||||
- /source/fgame/nature.h
|
||||
- /source/fgame/navigate.h
|
||||
- /source/fgame/object.h
|
||||
- /source/fgame/parm.h
|
||||
- /source/fgame/player.h
|
||||
- /source/fgame/playerstart.h
|
||||
- /source/fgame/portal.h
|
||||
- /source/fgame/scriptlabel.h
|
||||
- /source/fgame/scriptmaster.h
|
||||
- /source/fgame/scriptslave.h
|
||||
- /source/fgame/scriptthread.h
|
||||
- /source/fgame/scriptthreadlabel.h
|
||||
- /source/fgame/sentient.h
|
||||
- /source/fgame/simpleactor.h
|
||||
- /source/fgame/simpleentity.h
|
||||
- /source/fgame/soundman.h
|
||||
- /source/fgame/spawners.h
|
||||
- /source/fgame/specialfx.h
|
||||
- /source/fgame/spline.h
|
||||
- /source/fgame/statescript.h
|
||||
- /source/fgame/trigger.h
|
||||
- /source/fgame/vehicle.h
|
||||
- /source/fgame/VehicleCollisionEntity.h
|
||||
- /source/fgame/VehicleSlot.h
|
||||
- /source/fgame/VehicleSoundEntity.h
|
||||
- /source/fgame/vehicleturret.h
|
||||
- /source/fgame/viewthing.h
|
||||
- /source/fgame/weapon.h
|
||||
- /source/fgame/weapturret.h
|
||||
- /source/fgame/weaputils.h
|
||||
- /source/fgame/worldspawn.h
|
||||
- /source/parser/parser.h
|
||||
- /source/parser/parsetree.h
|
||||
- /source/profile/profile.h
|
||||
- /source/qcommon/alias.h
|
||||
- /source/qcommon/assertive.h
|
||||
- /source/qcommon/calltrace.h
|
||||
- /source/qcommon/class.h
|
||||
- /source/qcommon/cm_public.h
|
||||
- /source/qcommon/container.h
|
||||
- /source/qcommon/con_arrayset.h
|
||||
- /source/qcommon/con_map.h
|
||||
- /source/qcommon/con_set.h
|
||||
- /source/qcommon/con_timer.h
|
||||
- /source/qcommon/lightclass.h
|
||||
- /source/qcommon/linklist.h
|
||||
- /source/qcommon/listener.h
|
||||
- /source/qcommon/lz77.h
|
||||
- /source/qcommon/mathlib.h
|
||||
- /source/qcommon/mem_blockalloc.h
|
||||
- /source/qcommon/mem_tempalloc.h
|
||||
- /source/qcommon/msg.h
|
||||
- /source/qcommon/qcommon.h
|
||||
- /source/qcommon/qfiles.h
|
||||
- /source/qcommon/q_shared.h
|
||||
- /source/qcommon/script.h
|
||||
- /source/qcommon/short3.h
|
||||
- /source/qcommon/str.h
|
||||
- /source/qcommon/surfaceflags.h
|
||||
- /source/qcommon/symbol_declasher.h
|
||||
- /source/qcommon/tiki.h
|
||||
- /source/qcommon/tiki_script.h
|
||||
- /source/qcommon/vector.h
|
||||
- /source/qcommon/warn4.h
|
||||
- /source/script/scriptclass.h
|
||||
- /source/script/scriptcompiler.h
|
||||
- /source/script/scriptexception.h
|
||||
- /source/script/scriptopcodes.h
|
||||
- /source/script/scriptvariable.h
|
||||
- /source/script/scriptvm.h
|
||||
- /source/skeletor/skeletor_animation_file_format.h
|
||||
- /source/skeletor/skeletor_fgame_exports.h
|
||||
- /source/skeletor/skeletor_model_file_format.h
|
||||
- /source/skeletor/SkelMat3.h
|
||||
- /source/skeletor/SkelMat4.h
|
||||
- /source/skeletor/SkelQuat.h
|
||||
- /source/skeletor/SkelVec3.h
|
||||
- /source/skeletor/SkelVec4.h
|
||||
- /source/system/appmem.h
|
||||
- /source/tiki/tiki_shared.h
|
||||
- /tconfig.h
|
||||
- /tm.h
|
||||
- /usr/include/alloca.h
|
||||
- /usr/include/asm/param.h
|
||||
- /usr/include/asm/sigcontext.h
|
||||
- /usr/include/assert.h
|
||||
- /usr/include/bits/confname.h
|
||||
- /usr/include/bits/endian.h
|
||||
- /usr/include/bits/huge_val.h
|
||||
- /usr/include/bits/local_lim.h
|
||||
- /usr/include/bits/mathcalls.h
|
||||
- /usr/include/bits/mathdef.h
|
||||
- /usr/include/bits/mathinline.h
|
||||
- /usr/include/bits/posix1_lim.h
|
||||
- /usr/include/bits/posix2_lim.h
|
||||
- /usr/include/bits/posix_opt.h
|
||||
- /usr/include/bits/select.h
|
||||
- /usr/include/bits/sigaction.h
|
||||
- /usr/include/bits/sigcontext.h
|
||||
- /usr/include/bits/siginfo.h
|
||||
- /usr/include/bits/signum.h
|
||||
- /usr/include/bits/sigset.h
|
||||
- /usr/include/bits/sigstack.h
|
||||
- /usr/include/bits/stdio.h
|
||||
- /usr/include/bits/stdio_lim.h
|
||||
- /usr/include/bits/string.h
|
||||
- /usr/include/bits/string2.h
|
||||
- /usr/include/bits/time.h
|
||||
- /usr/include/bits/types.h
|
||||
- /usr/include/ctype.h
|
||||
- /usr/include/endian.h
|
||||
- /usr/include/features.h
|
||||
- /usr/include/getopt.h
|
||||
- /usr/include/gnu/stubs.h
|
||||
- /usr/include/libio.h
|
||||
- /usr/include/limits.h
|
||||
- /usr/include/linux/limits.h
|
||||
- /usr/include/linux/param.h
|
||||
- /usr/include/malloc.h
|
||||
- /usr/include/math.h
|
||||
- /usr/include/memory.h
|
||||
- /usr/include/signal.h
|
||||
- /usr/include/stdio.h
|
||||
- /usr/include/stdlib.h
|
||||
- /usr/include/string.h
|
||||
- /usr/include/sys/cdefs.h
|
||||
- /usr/include/sys/param.h
|
||||
- /usr/include/sys/select.h
|
||||
- /usr/include/sys/sysmacros.h
|
||||
- /usr/include/sys/types.h
|
||||
- /usr/include/time.h
|
||||
- /usr/include/unistd.h
|
||||
- /usr/include/_G_config.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/float.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/limits.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/stdarg.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/stddef.h
|
||||
- /usr/local/gcc2byteunicode/lib/gcc-lib/i686-pc-linux-gnu/2.95.3/include/syslimits.h
|
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load diff
|
@ -1,21 +1,21 @@
|
|||
13 = Entity::ShowInfo
|
||||
25 = Entity::setAngles
|
||||
33 = Entity::Postthink
|
||||
34 = Entity::Think
|
||||
46 = Entity::EndFrame
|
||||
47 = Entity::CalcBlend
|
||||
52 = Entity::PreAnimate
|
||||
53 = Entity::PostAnimate
|
||||
55 = Entity::DumpAnimInfo
|
||||
58 = Projectile::DoDecal
|
||||
60 = Item::GetOwner
|
||||
70 = Player::SetViewAngles (player)
|
||||
72 = Player::GetViewAngles (player)
|
||||
74 = Player::GunTarget (player)
|
||||
75 = Item::getName( item )
|
||||
93 = Weapon::SetWeaponAnim
|
||||
95 = Weapon::StopWeaponAnim
|
||||
|
||||
vehicle
|
||||
169 = Vehicle::SetSlotsNonSolid
|
||||
13 = Entity::ShowInfo
|
||||
25 = Entity::setAngles
|
||||
33 = Entity::Postthink
|
||||
34 = Entity::Think
|
||||
46 = Entity::EndFrame
|
||||
47 = Entity::CalcBlend
|
||||
52 = Entity::PreAnimate
|
||||
53 = Entity::PostAnimate
|
||||
55 = Entity::DumpAnimInfo
|
||||
58 = Projectile::DoDecal
|
||||
60 = Item::GetOwner
|
||||
70 = Player::SetViewAngles (player)
|
||||
72 = Player::GetViewAngles (player)
|
||||
74 = Player::GunTarget (player)
|
||||
75 = Item::getName( item )
|
||||
93 = Weapon::SetWeaponAnim
|
||||
95 = Weapon::StopWeaponAnim
|
||||
|
||||
vehicle
|
||||
169 = Vehicle::SetSlotsNonSolid
|
||||
170 = Vehicle::SetSlotsSolid
|
Loading…
Add table
Add a link
Reference in a new issue