diff --git a/code/cgame/cg_specialfx.cpp b/code/cgame/cg_specialfx.cpp index ae2d5a26..09f37ddc 100644 --- a/code/cgame/cg_specialfx.cpp +++ b/code/cgame/cg_specialfx.cpp @@ -1032,7 +1032,7 @@ void CG_Splash( centity_t *cent ) { } // trace down to find the surface - cgi.CM_BoxTrace( &trace, start, end, NULL, NULL, 0, ( CONTENTS_WATER | CONTENTS_SLIME | CONTENTS_LAVA ), qfalse ); + cgi.CM_BoxTrace( &trace, start, end, vec3_origin, vec3_origin, 0, ( CONTENTS_WATER | CONTENTS_SLIME | CONTENTS_LAVA ), qfalse ); if ( trace.fraction == 1.0 ) { return;