Use explicit constants when checking g_gametype

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smallmodel 2024-11-22 19:44:53 +01:00
parent 04da76167c
commit e2f4d8cd6b
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9 changed files with 43 additions and 43 deletions

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@ -5311,13 +5311,13 @@ void ScriptThread::TeamSetScore(Event *ev)
if (bAdd) {
team->m_iKills += score;
if (g_gametype->integer < 3) {
if (g_gametype->integer < GT_TEAM_ROUNDS) {
team->m_teamwins += score;
}
} else {
team->m_iKills = score;
if (g_gametype->integer < 3) {
if (g_gametype->integer < GT_TEAM_ROUNDS) {
team->m_teamwins = score;
}
}