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Use explicit constants when checking g_gametype
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parent
04da76167c
commit
e2f4d8cd6b
9 changed files with 43 additions and 43 deletions
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@ -2676,7 +2676,7 @@ void UI_PushMenuSP_f(void)
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}
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if ((!com_cl_running || !com_cl_running->integer || clc.state == CA_DISCONNECTED || !cg_gametype->integer)
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&& (!com_sv_running || !com_sv_running->integer || !g_gametype->integer)) {
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&& (!com_sv_running || !com_sv_running->integer || g_gametype->integer == GT_SINGLE_PLAYER)) {
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UI_PushMenu(Cmd_Argv(1));
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}
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}
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@ -2697,7 +2697,7 @@ void UI_PushMenuMP_f(void)
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}
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if (com_cl_running && com_cl_running->integer && clc.state != CA_DISCONNECTED && cg_gametype->integer
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&& com_sv_running && com_sv_running->integer && g_gametype->integer) {
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&& com_sv_running && com_sv_running->integer && g_gametype->integer != GT_SINGLE_PLAYER) {
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cmd = Cmd_Argv(1);
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//
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