diff --git a/code/fgame/player.cpp b/code/fgame/player.cpp index 909d2dc1..72951902 100644 --- a/code/fgame/player.cpp +++ b/code/fgame/player.cpp @@ -1807,7 +1807,7 @@ void Player::Obituary(Entity *attacker, Entity *inflictor, int meansofdeath, int if (pAttackerWeap->GetWeaponClass() & WEAPON_CLASS_PISTOL) { s1 = "was gunned down by"; } else if (pAttackerWeap->GetWeaponClass() & WEAPON_CLASS_RIFLE) { - if (pAttackerWeap->m_iZoom) { + if (pAttackerWeap->GetZoom()) { s1 = "was sniped by"; } else { s1 = "was rifled by";