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ioq3 updates
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parent
f013e82b98
commit
dc45c33c79
65 changed files with 1660 additions and 301 deletions
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@ -1274,7 +1274,7 @@ static void RoQShutdown( void ) {
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}
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if (cinTable[currentHandle].alterGameState) {
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cls.state = CA_DISCONNECTED;
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clc.state = CA_DISCONNECTED;
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// we can't just do a vstr nextmap, because
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// if we are aborting the intro cinematic with
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// a devmap command, nextmap would be valid by
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@ -1307,7 +1307,7 @@ e_status CIN_StopCinematic(int handle) {
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}
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if (cinTable[currentHandle].alterGameState) {
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if ( cls.state != CA_CINEMATIC ) {
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if ( clc.state != CA_CINEMATIC ) {
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return cinTable[currentHandle].status;
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}
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}
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@ -1348,7 +1348,7 @@ e_status CIN_RunCinematic (int handle)
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currentHandle = handle;
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if (cinTable[currentHandle].alterGameState) {
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if ( cls.state != CA_CINEMATIC ) {
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if ( clc.state != CA_CINEMATIC ) {
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return cinTable[currentHandle].status;
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}
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}
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@ -1465,7 +1465,7 @@ int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBi
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Com_DPrintf("trFMV::play(), playing %s\n", arg);
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if (cinTable[currentHandle].alterGameState) {
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cls.state = CA_CINEMATIC;
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clc.state = CA_CINEMATIC;
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}
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if (!cinTable[currentHandle].silent) {
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@ -1598,7 +1598,7 @@ void CL_PlayCinematic_f(void) {
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int bits = CIN_system;
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Com_DPrintf("CL_PlayCinematic_f\n");
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if (cls.state == CA_CINEMATIC) {
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if (clc.state == CA_CINEMATIC) {
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SCR_StopCinematic();
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}
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