From d10034b9ce54bdc01b9663df1f768a3a0858a6dc Mon Sep 17 00:00:00 2001 From: L Date: Sat, 6 May 2023 17:01:44 +0200 Subject: [PATCH] tweak --- misc/restuff/ida/ida_cgame.h | 2 ++ misc/restuff/ida/ida_cgame_aa.h | 9 +++++++++ 2 files changed, 11 insertions(+) diff --git a/misc/restuff/ida/ida_cgame.h b/misc/restuff/ida/ida_cgame.h index 10f7685e..be96434e 100644 --- a/misc/restuff/ida/ida_cgame.h +++ b/misc/restuff/ida/ida_cgame.h @@ -12,6 +12,8 @@ typedef struct { qboolean bIgnoreEntities; } bullet_tracer_t; +typedef struct Event2_s Event_CGAMEDLL; + #define MAX_TRACERS 32 #define MAX_BULLETS 1024 #define MAX_IMPACTS 64 diff --git a/misc/restuff/ida/ida_cgame_aa.h b/misc/restuff/ida/ida_cgame_aa.h index 84dfb8eb..b8a923ab 100644 --- a/misc/restuff/ida/ida_cgame_aa.h +++ b/misc/restuff/ida/ida_cgame_aa.h @@ -3,6 +3,15 @@ #include "ida_cgame.h" #include "ida_common_aa.h" +typedef struct EffectsEventQueueNode_s { + Event_t *event; + int inttime; + int flags; + int entity_num; + struct EffectsEventQueueNode_s* prev; + struct EffectsEventQueueNode_s* next; +} EffectsEventQueueNode_t, EffectsEventQueueNode; + typedef struct beam_s { Class_t baseClass; int entity;