diff --git a/code/fgame/weapon.h b/code/fgame/weapon.h index 4513d883..e92d05e0 100644 --- a/code/fgame/weapon.h +++ b/code/fgame/weapon.h @@ -590,6 +590,7 @@ inline void Weapon::Archive(Archiver& arc) ArchiveEnum(firemodeindex, firemode_t); + arc.ArchiveInteger(&weapon_class); Director.ArchiveString(arc, m_csWeaponGroup); arc.ArchiveFloat(&m_fMovementSpeed); arc.ArchiveFloat(&m_fMaxFireMovement);