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Syntax clarity
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1 changed files with 1 additions and 1 deletions
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@ -8834,7 +8834,7 @@ void Actor::CuriousSound(int iType, vec3_t sound_origin, float fDistSquared, flo
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}
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}
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if ((fRangeFactor * m_fSoundAwareness) < rand() / 21474836.0) {
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if ((fRangeFactor * m_fSoundAwareness) < (rand() / 21474836.0)) {
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return;
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}
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