Moved location of actor methods

This commit is contained in:
smallmodel 2023-10-12 20:17:09 +02:00
parent 3dbf957304
commit c55a78b8b4
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12 changed files with 670 additions and 678 deletions

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@ -4659,11 +4659,6 @@ void Actor::FireWeapon(Event *ev)
Sentient::FireWeapon(WEAPON_MAIN, FIRE_PRIMARY);
}
bool Actor::IsMachineGunnerState(int state)
{
return true;
}
bool Actor::IsDogState(int state)
{
return true;
@ -11652,6 +11647,11 @@ bool Actor::IsKilledState(int state)
return state == THINKSTATE_KILLED;
}
bool Actor::IsNoClipState(int state)
{
return state == THINKSTATE_NOCLIP;
}
/*
===============
Actor::InitVoid