Fixed crash with standard mohaa gamex86 because DPrintf2 was not assigned

This commit is contained in:
Ley0k 2017-02-19 22:00:07 +01:00
parent 8ac1b42eda
commit c0f078e4a0

View file

@ -1464,6 +1464,7 @@ void SV_InitGameProgs( void ) {
import.Printf = Com_Printf;
import.DPrintf = Com_DPrintf;
import.DPrintf2 = Com_DPrintf;
import.Error = Com_Error;
import.GetArchiveFileName = Com_GetArchiveFileName;
import.Milliseconds = Sys_Milliseconds;