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Added objective status and flags enum
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1 changed files with 14 additions and 0 deletions
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@ -827,4 +827,18 @@ movement on the server game.
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}
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#endif
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typedef enum {
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OBJ_FLAG_NONE,
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OBJ_FLAG_HIDDEN = 1,
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OBJ_FLAG_CURRENT = 2,
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OBJ_FLAG_COMPLETED = 4
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} objective_flags_t;
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typedef enum {
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OBJ_STATUS_NONE = 0,
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OBJ_STATUS_HIDDEN,
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OBJ_STATUS_CURRENT,
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OBJ_STATUS_COMPLETED
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} objective_status_t;
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#endif /* bg_public.h */
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