mirror of
https://github.com/openmoh/openmohaa.git
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Cleaned up ScriptThread
This commit is contained in:
parent
66a1087099
commit
bf960f6f32
2 changed files with 5310 additions and 6299 deletions
File diff suppressed because it is too large
Load diff
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@ -4,292 +4,313 @@
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class ScriptThread : public Listener
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{
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friend class Flag;
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friend class EndOn;
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friend class Listener;
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friend class ScriptMaster;
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friend class Flag;
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friend class EndOn;
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friend class Listener;
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friend class ScriptMaster;
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private:
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ScriptVM* m_ScriptVM;
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SafePtr< ScriptThread > m_WaitingContext;
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ScriptVM *m_ScriptVM;
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SafePtr<ScriptThread> m_WaitingContext;
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private:
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void ScriptExecuteInternal(ScriptVariable* data = NULL, int dataSize = 0);
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protected:
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ScriptThread();
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void CreateThread(Event *ev);
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void CreateReturnThread(Event *ev);
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void ExecuteScript(Event *ev);
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void ExecuteReturnScript(Event *ev);
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void EventGoto(Event *ev);
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void EventDelayThrow(Event *ev);
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void EventWait(Event *ev);
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void EventWaitFrame(Event *ev);
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void EventResume(Event *ev);
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void EventPause(Event *ev);
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void EventEnd(Event *ev);
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void Print(Event *ev);
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void Println(Event *ev);
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void IPrintln(Event *ev);
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void IPrintln_NoLoc(Event *ev);
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void IPrintlnBold(Event *ev);
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void IPrintlnBold_NoLoc(Event *ev);
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void MPrint(Event *ev);
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void MPrintln(Event *ev);
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void Assert(Event *ev);
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void CastInt(Event *ev);
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void CastFloat(Event *ev);
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void CastString(Event *ev);
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void CastBoolean(Event *ev);
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void CastEntity(Event *ev);
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void TriggerEvent(Event *ev);
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void CacheResourceEvent(Event *ev);
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void RegisterAliasAndCache(Event *ev);
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void MapEvent(Event *ev);
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void SetCvarEvent(Event *ev);
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Listener *SpawnInternal(Event *ev);
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void Spawn(Event *ev);
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void SpawnReturn(Event *ev);
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void CueCamera(Event *ev);
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void CuePlayer(Event *ev);
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void FreezePlayer(Event *ev);
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void ReleasePlayer(Event *ev);
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void FadeIn(Event *ev);
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void FadeOut(Event *ev);
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void FadeSound(Event *ev);
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void ClearFade(Event *ev);
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void Letterbox(Event *ev);
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void ClearLetterbox(Event *ev);
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void MusicEvent(Event *ev);
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void ForceMusicEvent(Event *ev);
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void MusicVolumeEvent(Event *ev);
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void RestoreMusicVolumeEvent(Event *ev);
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void SoundtrackEvent(Event *ev);
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void RestoreSoundtrackEvent(Event *ev);
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//void ScriptError(const char* message, ...);
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void SetCinematic(Event *ev);
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void SetNonCinematic(Event *ev);
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void SetAllAIOff(Event *ev);
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void SetAllAIOn(Event *ev);
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void WaitSkip(Event *ev);
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void ThreadSkip(Event *ev);
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void ServerEvent(Event *ev);
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void StuffCommand(Event *ev);
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void KillEnt(Event *ev);
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void RemoveEnt(Event *ev);
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void KillClass(Event *ev);
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void RemoveClass(Event *ev);
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void CameraCommand(Event *ev);
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void SetLightStyle(Event *ev);
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void CenterPrint(Event *ev);
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void LocationPrint(Event *ev);
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void MissionFailed(Event *ev);
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void EventIsAlive(Event *ev);
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void EventPopmenu(Event *ev);
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void EventShowmenu(Event *ev);
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void EventHidemenu(Event *ev);
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void EventPushmenu(Event *ev);
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void EventHideMouse(Event *ev);
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void Getcvar(Event *ev);
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void GetRandomFloat(Event *ev);
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void GetRandomInt(Event *ev);
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void GetAbs(Event *ev);
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void GetSelf(Event *ev);
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void Vector_Length(Event *ev);
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void Vector_Normalize(Event *ev);
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void Vector_Add(Event *ev);
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void Vector_Subtract(Event *ev);
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void Vector_Scale(Event *ev);
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void Vector_DotProduct(Event *ev);
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void Vector_CrossProduct(Event *ev);
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void Vector_ToAngles(Event *ev);
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void EventAIsCloserThanBToC(Event *ev);
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void EventPointsWithinDist(Event *ev);
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void Angles_ToForward(Event *ev);
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void Angles_ToLeft(Event *ev);
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void Angles_ToUp(Event *ev);
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void Angles_PointAt(Event *ev);
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void EventTrace(Event *ev);
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void EventSightTrace(Event *ev);
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void EventPrint3D(Event *ev);
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void EventHudDrawShader(Event *ev);
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void EventHudDrawAlign(Event *ev);
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void EventHudDrawRect(Event *ev);
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void EventHudDrawVirtualSize(Event *ev);
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void EventHudDrawColor(Event *ev);
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void EventHudDrawAlpha(Event *ev);
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void EventHudDrawString(Event *ev);
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void EventHudDrawFont(Event *ev);
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void EventError(Event *ev);
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void EventRadiusDamage(Event *ev);
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void EventBspTransition(Event *ev);
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void EventLevelTransition(Event *ev);
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void EventMissionTransition(Event *ev);
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void EventEarthquake(Event *ev);
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void EventTeamWin(Event *ev);
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void EventGetBoundKey1(Event *ev);
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void EventGetBoundKey2(Event *ev);
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void EventLocConvertString(Event *ev);
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public:
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CLASS_PROTOTYPE(ScriptThread);
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CLASS_PROTOTYPE(ScriptThread);
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#ifndef _DEBUG_MEM
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void* operator new(size_t size);
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void operator delete(void* ptr);
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void *operator new(size_t size);
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void operator delete(void *ptr);
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#endif
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ScriptThread(ScriptClass *scriptClass, unsigned char *pCodePos);
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virtual ~ScriptThread();
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virtual void Archive(Archiver& arc) override;
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void ArchiveInternal(Archiver& arc);
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virtual void StartedWaitFor(void) override;
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virtual void StoppedNotify(void) override;
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virtual void StoppedWaitFor(const_str name, bool bDeleting) override;
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virtual ScriptThread* CreateThreadInternal(const ScriptVariable& label) override;
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virtual ScriptThread* CreateScriptInternal(const ScriptVariable& label) override;
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void Execute(Event &ev);
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void Execute(Event *ev = NULL);
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void Execute(ScriptVariable *data, int dataSize);
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void Wait(float time);
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void Pause(void);
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void ScriptExecute(ScriptVariable *data, int dataSize, ScriptVariable &returnValue);
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void ScriptExecuteInternal(ScriptVariable *data = NULL, int dataSize = 0);
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void EventThrow(Event *ev);
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void StartWaiting();
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void StartTiming(float time);
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void StartTiming(void);
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void Stop(void);
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virtual void StartedWaitFor(void) override;
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virtual void StoppedWaitFor(const_str name, bool bDeleting) override;
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virtual void StoppedNotify(void) override;
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virtual ScriptThread *CreateThreadInternal(const ScriptVariable& label) override;
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virtual ScriptThread *CreateScriptInternal(const ScriptVariable& label) override;
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ScriptThread();
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ScriptThread(ScriptClass* scriptClass, unsigned char* pCodePos);
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virtual ~ScriptThread();
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ScriptClass *GetScriptClass(void);
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str FileName(void);
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void Execute(Event& ev);
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void Execute(Event* ev = NULL);
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void Execute(ScriptVariable* data, int dataSize);
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void DelayExecute(Event& ev);
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void DelayExecute(Event* ev = NULL);
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void EventCreateListener(Event *ev);
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void EventTimeout(Event *ev);
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ScriptClass* GetScriptClass(void);
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str FileName(void);
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int GetThreadState(void);
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bool CanScriptTracePrint();
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void Pause(void);
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void ScriptExecute(ScriptVariable* data, int dataSize, ScriptVariable& returnValue);
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void Stop(void);
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void Wait(float time);
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void StartTiming(float time);
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void StartTiming(void);
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bool CanScriptTracePrint();
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//
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// Objectives
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//
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void AddObjective(int index, int status, str text, Vector location);
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void SetCurrentObjective(int iObjective);
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void SendObjective();
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void SendObjectives();
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void ClearObjectives();
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void EventAddObjective(Event *ev);
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void EventSetCurrentObjective(Event *ev);
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void EventClearObjectives(Event *ev);
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void SetObjectiveLocation(Vector vLocation);
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void SetObjectiveLocation(Event *ev);
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void ClearObjectiveLocation(void);
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void ClearObjectiveLocation(Event *ev);
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void EventHudDraw3d(Event* ev);
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void EventHudDrawTimer(Event* ev);
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void EventHudDrawShader(Event* ev);
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void EventHudDrawAlign(Event* ev);
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void EventHudDrawRect(Event* ev);
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void EventHudDrawVirtualSize(Event* ev);
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void EventHudDrawColor(Event* ev);
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void EventHudDrawAlpha(Event* ev);
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void EventHudDrawString(Event* ev);
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void EventHudDrawFont(Event* ev);
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void EventDrawHud(Event *ev);
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void GetAbs(Event* ev);
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void AddObjective(Event* ev);
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void AddObjective(int index, int status, str text, Vector location);
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void ClearObjectiveLocation(Event* ev);
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void ClearObjectiveLocation(void);
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void SetObjectiveLocation(Event* ev);
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void SetObjectiveLocation(Vector vLocation);
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void SetCurrentObjective(Event* ev);
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void SetCurrentObjective(int iObjective);
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void AllAIOff(Event* ev);
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void AllAIOn(Event* ev);
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void EventTeamWin(Event* ev);
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virtual void Archive(Archiver& arc) override;
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void ArchiveInternal(Archiver &arc);
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void Angles_PointAt(Event* ev);
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void Angles_ToForward(Event* ev);
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void Angles_ToLeft(Event* ev);
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void Angles_ToUp(Event* ev);
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//
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// Openmohaa addition
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//
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void DelayExecute(Event& ev);
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void DelayExecute(Event *ev = NULL);
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void Assert(Event* ev);
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void Cache(Event* ev);
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int GetThreadState(void);
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void CastBoolean(Event* ev);
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void CastEntity(Event* ev);
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void CastFloat(Event* ev);
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void CastInt(Event* ev);
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void CastString(Event* ev);
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void CancelWaiting(Event *ev);
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void EventRegisterCommand(Event *ev);
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void CreateReturnThread(Event* ev);
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void CreateThread(Event* ev);
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void ExecuteReturnScript(Event* ev);
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void ExecuteScript(Event* ev);
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void EventCreateListener(Event* ev);
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void EventDelayThrow(Event* ev);
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void EventEnd(Event* ev);
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void EventTimeout(Event* ev);
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void EventError(Event* ev);
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void EventGoto(Event* ev);
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void EventRegisterCommand(Event* ev);
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void EventGetCvar(Event* ev);
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void EventSetCvar(Event* ev);
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void EventSightTrace(Event* ev);
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void EventTrace(Event* ev);
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void EventThrow(Event* ev);
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void EventWait(Event* ev);
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void EventWaitFrame(Event* ev);
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void EventIsAlive(Event* ev);
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void EventEarthquake(Event* ev);
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void MapEvent(Event* ev);
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void CueCamera(Event* ev);
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void CuePlayer(Event* ev);
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void FreezePlayer(Event* ev);
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void ReleasePlayer(Event* ev);
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void EventDrawHud(Event* ev);
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void EventRadiusDamage(Event* ev);
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void GetSelf(Event* ev);
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void IPrintln(Event* ev);
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void IPrintln_NoLoc(Event* ev);
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void IPrintlnBold(Event* ev);
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void IPrintlnBold_NoLoc(Event* ev);
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void Println(Event* ev);
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void Print(Event* ev);
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void MPrintln(Event* ev);
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void MPrint(Event* ev);
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void EventPrint3D(Event* ev);
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void EventBspTransition(Event* ev);
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void EventLevelTransition(Event* ev);
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void EventMissionTransition(Event* ev);
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void EventGetBoundKey1(Event* ev);
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void EventGetBoundKey2(Event* ev);
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void EventLocConvertString(Event* ev);
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void RandomFloat(Event* ev);
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void RandomInt(Event* ev);
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void Spawn(Event* ev);
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Listener* SpawnInternal(Event* ev);
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void SpawnReturn(Event* ev);
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void ForceMusicEvent(Event* ev);
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void SoundtrackEvent(Event* ev);
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void RestoreSoundtrackEvent(Event* ev);
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void EventVectorAdd(Event* ev);
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void EventVectorCloser(Event* ev);
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void EventVectorCross(Event* ev);
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void EventVectorDot(Event* ev);
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void EventVectorLength(Event* ev);
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void EventVectorNormalize(Event* ev);
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void EventVectorScale(Event* ev);
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void EventVectorSubtract(Event* ev);
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void EventVectorToAngles(Event* ev);
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void EventVectorWithin(Event* ev);
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void FadeIn(Event* ev);
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void FadeOut(Event* ev);
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void ClearFade(Event* ev);
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void Letterbox(Event* ev);
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void ClearLetterbox(Event* ev);
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void MusicEvent(Event* ev);
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void MusicVolumeEvent(Event* ev);
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void RestoreMusicVolumeEvent(Event* ev);
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void SetCinematic(Event* ev);
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void SetNonCinematic(Event* ev);
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void StuffCommand(Event* ev);
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void KillEnt(Event* ev);
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void RemoveEnt(Event* ev);
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void KillClass(Event* ev);
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void RemoveClass(Event* ev);
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void CameraCommand(Event* ev);
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void SetLightStyle(Event* ev);
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void CenterPrint(Event* ev);
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void LocationPrint(Event* ev);
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void TriggerEvent(Event* ev);
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void ServerEvent(Event* ev);
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void MissionFailed(Event* ev);
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/**
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* Non-MOHAA stuff
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*/
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void CanSwitchTeams(Event* ev);
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void CharToInt(Event* ev);
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void Conprintf(Event* ev);
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void CreateHUD(Event* ev);
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void Earthquake(Event* ev);
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void FadeSound(Event* ev);
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void FileOpen(Event* ev);
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void FileWrite(Event* ev);
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void FileRead(Event* ev);
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void FileClose(Event* ev);
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void FileEof(Event* ev);
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void FileSeek(Event* ev);
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void FileTell(Event* ev);
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void FileRewind(Event* ev);
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void FilePutc(Event* ev);
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void FilePuts(Event* ev);
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void FileGetc(Event* ev);
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void FileGets(Event* ev);
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void FileError(Event* ev);
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void FileFlush(Event* ev);
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void FileExists(Event* ev);
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void FileReadAll(Event* ev);
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void FileSaveAll(Event* ev);
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void FileRemove(Event* ev);
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void FileRename(Event* ev);
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void FileCopy(Event* ev);
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void FileReadPak(Event* ev);
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void FileList(Event* ev);
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void FileNewDirectory(Event* ev);
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void FileRemoveDirectory(Event* ev);
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void FlagClear(Event* ev);
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void FlagInit(Event* ev);
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void FlagSet(Event* ev);
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void FlagWait(Event* ev);
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void GetAreaEntities(Event* ev);
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void GetArrayKeys(Event* ev);
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void GetArrayValues(Event* ev);
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void GetEntArray(Event* ev);
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void GetPlayerNetname(Event* ev);
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void GetPlayerIP(Event* ev);
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void GetPlayerPing(Event* ev);
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void GetPlayerClientNum(Event* ev);
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void GetTime(Event* ev);
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void GetDate(Event* ev);
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void GetTimeZone(Event* ev);
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void PregMatch(Event* ev);
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void EventIHudDraw3d(Event* ev);
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void EventIHudDrawShader(Event* ev);
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void EventIHudDrawAlign(Event* ev);
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void EventIHudDrawRect(Event* ev);
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void EventIHudDrawVirtualSize(Event* ev);
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void EventIHudDrawColor(Event* ev);
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void EventIHudDrawAlpha(Event* ev);
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void EventIHudDrawString(Event* ev);
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void EventIHudDrawFont(Event* ev);
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void EventIHudDrawTimer(Event* ev);
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void EventIsArray(Event* ev);
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void EventIsDefined(Event* ev);
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void EventIsOnGround(Event* ev);
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void EventIsOutOfBounds(Event* ev);
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void GetEntity(Event* ev);
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void MathCos(Event* ev);
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void MathSin(Event* ev);
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void MathTan(Event* ev);
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void MathACos(Event* ev);
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void MathASin(Event* ev);
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void MathATan(Event* ev);
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void MathATan2(Event* ev);
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void MathCosH(Event* ev);
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void MathSinH(Event* ev);
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void MathTanH(Event* ev);
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void MathExp(Event* ev);
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void MathFrexp(Event* ev);
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void MathLdexp(Event* ev);
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void MathLog(Event* ev);
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void MathLog10(Event* ev);
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void MathModf(Event* ev);
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void MathPow(Event* ev);
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void MathSqrt(Event* ev);
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void MathCeil(Event* ev);
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void MathFloor(Event* ev);
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void MathFmod(Event* ev);
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void StringBytesCopy(Event* ev);
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void Md5File(Event* ev);
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void Md5String(Event* ev);
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void RegisterEvent(Event* ev);
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void RestoreSound(Event* ev);
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void RemoveArchivedClass(Event* ev);
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void ServerStufftext(Event* ev);
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void SetTimer(Event* ev);
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void TeamGetScore(Event* ev);
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void TeamSetScore(Event* ev);
|
||||
void TraceDetails(Event* ev);
|
||||
void TypeOfVariable(Event* ev);
|
||||
void UnregisterEvent(Event* ev);
|
||||
void VisionGetNaked(Event* ev);
|
||||
void VisionSetNaked(Event* ev);
|
||||
void CancelWaiting(Event* ev);
|
||||
void EventHudDraw3d(Event *ev);
|
||||
void EventHudDrawTimer(Event *ev);
|
||||
void CanSwitchTeams(Event *ev);
|
||||
void CharToInt(Event *ev);
|
||||
void Conprintf(Event *ev);
|
||||
void CreateHUD(Event *ev);
|
||||
void Earthquake(Event *ev);
|
||||
void FileOpen(Event *ev);
|
||||
void FileWrite(Event *ev);
|
||||
void FileRead(Event *ev);
|
||||
void FileClose(Event *ev);
|
||||
void FileEof(Event *ev);
|
||||
void FileSeek(Event *ev);
|
||||
void FileTell(Event *ev);
|
||||
void FileRewind(Event *ev);
|
||||
void FilePutc(Event *ev);
|
||||
void FilePuts(Event *ev);
|
||||
void FileGetc(Event *ev);
|
||||
void FileGets(Event *ev);
|
||||
void FileError(Event *ev);
|
||||
void FileFlush(Event *ev);
|
||||
void FileExists(Event *ev);
|
||||
void FileReadAll(Event *ev);
|
||||
void FileSaveAll(Event *ev);
|
||||
void FileRemove(Event *ev);
|
||||
void FileRename(Event *ev);
|
||||
void FileCopy(Event *ev);
|
||||
void FileReadPak(Event *ev);
|
||||
void FileList(Event *ev);
|
||||
void FileNewDirectory(Event *ev);
|
||||
void FileRemoveDirectory(Event *ev);
|
||||
void FlagClear(Event *ev);
|
||||
void FlagInit(Event *ev);
|
||||
void FlagSet(Event *ev);
|
||||
void FlagWait(Event *ev);
|
||||
void GetAreaEntities(Event *ev);
|
||||
void GetArrayKeys(Event *ev);
|
||||
void GetArrayValues(Event *ev);
|
||||
void GetEntArray(Event *ev);
|
||||
void GetPlayerNetname(Event *ev);
|
||||
void GetPlayerIP(Event *ev);
|
||||
void GetPlayerPing(Event *ev);
|
||||
void GetPlayerClientNum(Event *ev);
|
||||
void GetTime(Event *ev);
|
||||
void GetDate(Event *ev);
|
||||
void GetTimeZone(Event *ev);
|
||||
void PregMatch(Event *ev);
|
||||
void EventIHudDraw3d(Event *ev);
|
||||
void EventIHudDrawShader(Event *ev);
|
||||
void EventIHudDrawAlign(Event *ev);
|
||||
void EventIHudDrawRect(Event *ev);
|
||||
void EventIHudDrawVirtualSize(Event *ev);
|
||||
void EventIHudDrawColor(Event *ev);
|
||||
void EventIHudDrawAlpha(Event *ev);
|
||||
void EventIHudDrawString(Event *ev);
|
||||
void EventIHudDrawFont(Event *ev);
|
||||
void EventIHudDrawTimer(Event *ev);
|
||||
void EventIsArray(Event *ev);
|
||||
void EventIsDefined(Event *ev);
|
||||
void EventIsOnGround(Event *ev);
|
||||
void EventIsOutOfBounds(Event *ev);
|
||||
void GetEntity(Event *ev);
|
||||
void MathCos(Event *ev);
|
||||
void MathSin(Event *ev);
|
||||
void MathTan(Event *ev);
|
||||
void MathACos(Event *ev);
|
||||
void MathASin(Event *ev);
|
||||
void MathATan(Event *ev);
|
||||
void MathATan2(Event *ev);
|
||||
void MathCosH(Event *ev);
|
||||
void MathSinH(Event *ev);
|
||||
void MathTanH(Event *ev);
|
||||
void MathExp(Event *ev);
|
||||
void MathFrexp(Event *ev);
|
||||
void MathLdexp(Event *ev);
|
||||
void MathLog(Event *ev);
|
||||
void MathLog10(Event *ev);
|
||||
void MathModf(Event *ev);
|
||||
void MathPow(Event *ev);
|
||||
void MathSqrt(Event *ev);
|
||||
void MathCeil(Event *ev);
|
||||
void MathFloor(Event *ev);
|
||||
void MathFmod(Event *ev);
|
||||
void StringBytesCopy(Event *ev);
|
||||
void Md5File(Event *ev);
|
||||
void Md5String(Event *ev);
|
||||
void RegisterEvent(Event *ev);
|
||||
void RestoreSound(Event *ev);
|
||||
void RemoveArchivedClass(Event *ev);
|
||||
void ServerStufftext(Event *ev);
|
||||
void SetTimer(Event *ev);
|
||||
void TeamGetScore(Event *ev);
|
||||
void TeamSetScore(Event *ev);
|
||||
void TraceDetails(Event *ev);
|
||||
void TypeOfVariable(Event *ev);
|
||||
void UnregisterEvent(Event *ev);
|
||||
void VisionGetNaked(Event *ev);
|
||||
void VisionSetNaked(Event *ev);
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue