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Game + Actor improvements p1.
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58 changed files with 3229 additions and 1449 deletions
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@ -862,6 +862,7 @@ char *G_ClientConnect( int clientNum, qboolean firstTime ) {
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gentity_t *ent;
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char userinfo[ MAX_INFO_STRING ];
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gi.DPrintf("TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT\n");
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if( !g_gametype->integer ) {
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return NULL;
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}
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@ -935,7 +936,6 @@ char *G_ClientConnect( int clientNum, qboolean firstTime ) {
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G_PrintToAllClients( va( "%s is preparing for deployment\n", client->pers.netname ) );
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}
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return NULL;
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}
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