Game + Actor improvements p1.

This commit is contained in:
mohabhassan 2018-09-17 23:50:38 +02:00
parent e205761d48
commit be0fa16fb1
58 changed files with 3229 additions and 1449 deletions

View file

@ -109,7 +109,7 @@ void Actor::State_Alarm_Move
if( PathComplete() )
{
Anim_Aim();
AimAtAimNode();
AimAtTargetPos();
}
else
{
@ -124,7 +124,7 @@ void Actor::State_Alarm_Move
parm.movefail = true;
Anim_Aim();
AimAtAimNode();
AimAtTargetPos();
}
}
@ -134,7 +134,7 @@ void Actor::State_Alarm_Idle
)
{
AimAtAimNode();
AimAtTargetPos();
SetThink(THINKSTATE_ATTACK, THINK_TURRET);
}