diff --git a/code/cgame/cg_volumetricsmoke.cpp b/code/cgame/cg_volumetricsmoke.cpp index c152d1b3..758b0881 100644 --- a/code/cgame/cg_volumetricsmoke.cpp +++ b/code/cgame/cg_volumetricsmoke.cpp @@ -287,6 +287,7 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime) pSource->lastOrigin = pSource->newOrigin; if (pSource->flags & 0x800) { + trace.allsolid = qfalse; CG_ClipMoveToEntities( pSource->newOrigin, vec3_origin, vec3_origin, pSource->newOrigin, -1, MASK_VOLUMETRIC_SMOKE, &trace, qfalse );