diff --git a/docs/compiling.md b/docs/compiling.md index 19f6a704..07c335a4 100644 --- a/docs/compiling.md +++ b/docs/compiling.md @@ -1,6 +1,6 @@ # Compiling -OpenMoHAA supports any architecture, thanks to the CMake build system and cross-platform code/libraries. While the most common little-Endian architectures (arm, aarch64, x86, x86_64) have been tested and confirmed to work, big-Endian architectures should be supported as well; however, they remain untested. +OpenMoHAA supports any architecture, thanks to the CMake build system and cross-platform code/libraries. While the most common little-Endian architectures (arm, aarch64, x86, x86_64, ppc64le) have been tested and confirmed to work, big-Endian architectures should be supported as well; however, they remain untested. The following tools are required for all platforms: - CMake >= 3.12 @@ -67,4 +67,4 @@ afterwards you can can append `-DCURL_ROOT=path\to\curl\install` to specify the - `-DCMAKE_LIB_SUFFIX=suffix` Default suffix to use for the default `lib` directory. For example `-DCMAKE_LIB_SUFFIX=64` - `-DNO_MODERN_DMA=1` Use the basic DMA sound system from quake3. This lacks many features such as soundtracks and movie audio from the modern OpenAL-based DMA sound system. This option is not recommended, unless openal is not available. - `-DTARGET_LOCAL_SYSTEM=1` for compiling and installing on the local system. This will remove the architecture suffix at the end of each binary. This option can be useful for packaging builds. -- `-DUSE_SYSTEM_LIBS=1` for third-party libraries, this will make use of system libraries instead of libraries that are embedded within the project. \ No newline at end of file +- `-DUSE_SYSTEM_LIBS=1` for third-party libraries, this will make use of system libraries instead of libraries that are embedded within the project.