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Override animation functions from entity
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1 changed files with 2 additions and 2 deletions
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@ -128,8 +128,8 @@ public:
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void StopAnimating( int slot = 0 );
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void StopAnimating( int slot = 0 );
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void StopAnimatingAtEnd( int slot = 0 );
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void StopAnimatingAtEnd( int slot = 0 );
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virtual int CurrentAnim( int slot = 0 );
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int CurrentAnim( int slot = 0 ) override;
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virtual float CurrentTime( int slot = 0 );
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float CurrentTime( int slot = 0 ) override;
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void PreAnimate( void ) override;
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void PreAnimate( void ) override;
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void PostAnimate( void ) override;
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void PostAnimate( void ) override;
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