mirror of
https://github.com/openmoh/openmohaa.git
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Add support for event subscription (delegates)
This commit is contained in:
parent
cfb343d262
commit
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5 changed files with 523 additions and 0 deletions
162
code/fgame/scriptdelegate.cpp
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162
code/fgame/scriptdelegate.cpp
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@ -0,0 +1,162 @@
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/*
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===========================================================================
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Copyright (C) 2025 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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||||||
|
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You should have received a copy of the GNU General Public License
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||||||
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "scriptdelegate.h"
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#include "../script/scriptexception.h"
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ScriptDelegate *ScriptDelegate::root = NULL;
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ScriptRegisteredDelegate_Script::ScriptRegisteredDelegate_Script(const ScriptThreadLabel& inLabel)
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: label(inLabel)
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{}
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void ScriptRegisteredDelegate_Script::Execute(const Event& ev)
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{
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Event newev = ev;
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label.Execute(NULL, newev);
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}
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bool ScriptRegisteredDelegate_Script::operator==(const ScriptRegisteredDelegate_Script& registeredDelegate) const
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{
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return label == registeredDelegate.label;
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}
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ScriptRegisteredDelegate_CodeMember::ScriptRegisteredDelegate_CodeMember(
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Class *inObject, DelegateClassResponse inResponse
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)
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: object(inObject)
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, response(inResponse)
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{}
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void ScriptRegisteredDelegate_CodeMember::Execute(const Event& ev)
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{
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if (!object) {
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return;
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}
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(object->*response)(ev);
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}
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bool ScriptRegisteredDelegate_CodeMember::operator==(const ScriptRegisteredDelegate_CodeMember& registeredDelegate
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) const
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{
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return object == registeredDelegate.object && response == registeredDelegate.response;
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}
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ScriptRegisteredDelegate_Code::ScriptRegisteredDelegate_Code(DelegateResponse inResponse)
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: response(inResponse)
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{}
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void ScriptRegisteredDelegate_Code::Execute(const Event& ev)
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{
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(*response)(ev);
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}
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bool ScriptRegisteredDelegate_Code::operator==(const ScriptRegisteredDelegate_Code& registeredDelegate) const
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{
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return response == registeredDelegate.response;
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}
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ScriptDelegate::ScriptDelegate(const char *inName, const char *inDescription)
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: name(inName)
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, description(inDescription)
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{
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LL_SafeAdd(root, this, next, prev);
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}
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ScriptDelegate::~ScriptDelegate()
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{
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LL_SafeRemoveRoot(root, this, next, prev);
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}
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const ScriptDelegate *ScriptDelegate::GetRoot()
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{
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return root;
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}
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const ScriptDelegate *ScriptDelegate::GetNext() const
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{
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return next;
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}
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void ScriptDelegate::Register(const ScriptThreadLabel& label)
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{
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if (!label.IsSet()) {
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ScriptError("Invalid label specified for the script delegate");
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}
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list_script.AddUniqueObject(label);
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}
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void ScriptDelegate::Unregister(const ScriptThreadLabel& label)
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{
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list_script.RemoveObject(label);
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}
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void ScriptDelegate::Register(ScriptRegisteredDelegate_Code::DelegateResponse response)
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{
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list_code.AddUniqueObject(ScriptRegisteredDelegate_Code(response));
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}
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void ScriptDelegate::Unregister(ScriptRegisteredDelegate_Code::DelegateResponse response)
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{
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list_code.RemoveObject(response);
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}
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void ScriptDelegate::Register(Class *object, ScriptRegisteredDelegate_CodeMember::DelegateClassResponse response)
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{
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list_codeMember.AddUniqueObject(ScriptRegisteredDelegate_CodeMember(object, response));
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}
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void ScriptDelegate::Unregister(Class *object, ScriptRegisteredDelegate_CodeMember::DelegateClassResponse response)
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{
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list_codeMember.RemoveObject(ScriptRegisteredDelegate_CodeMember(object, response));
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}
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void ScriptDelegate::Trigger(const Event& ev) const
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{
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size_t i;
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for (i = 1; i <= list_script.NumObjects(); i++) {
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list_script.ObjectAt(i).Execute(ev);
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}
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for (i = 1; i <= list_code.NumObjects(); i++) {
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list_code.ObjectAt(i).Execute(ev);
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}
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for (i = 1; i <= list_codeMember.NumObjects(); i++) {
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list_codeMember.ObjectAt(i).Execute(ev);
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}
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}
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ScriptDelegate *ScriptDelegate::GetScriptDelegate(const char *name)
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{
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for (ScriptDelegate *delegate = root; delegate; delegate = delegate->next) {
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if (!Q_stricmp(delegate->name, name)) {
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return delegate;
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}
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}
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return NULL;
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}
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183
code/fgame/scriptdelegate.h
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183
code/fgame/scriptdelegate.h
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@ -0,0 +1,183 @@
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/*
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===========================================================================
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Copyright (C) 2025 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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|
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OpenMoHAA source code is free software; you can redistribute it
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|
and/or modify it under the terms of the GNU General Public License as
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|
published by the Free Software Foundation; either version 2 of the License,
|
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or (at your option) any later version.
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|
|
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|
OpenMoHAA source code is distributed in the hope that it will be
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|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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|
GNU General Public License for more details.
|
||||||
|
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|
You should have received a copy of the GNU General Public License
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|
along with OpenMoHAA source code; if not, write to the Free Software
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|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// scriptdelegate -- manages function delegate
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#include "../qcommon/listener.h"
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#include "../qcommon/delegate.h"
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#include "gamescript.h"
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class ScriptRegisteredDelegate
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{
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public:
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void Execute(const Event& ev);
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};
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/**
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* Registered delegate, for scripts.
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* It contains a ScriptThreadLabel with the game script and the label to execute.
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*/
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class ScriptRegisteredDelegate_Script : public ScriptRegisteredDelegate
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{
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public:
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ScriptRegisteredDelegate_Script(const ScriptThreadLabel& inLabel);
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void Execute(const Event& ev);
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bool operator==(const ScriptRegisteredDelegate_Script& registeredDelegate) const;
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private:
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ScriptThreadLabel label;
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};
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/**
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* Registered delegate, for code use.
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* It contains the function to execute.
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*/
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class ScriptRegisteredDelegate_Code : public ScriptRegisteredDelegate
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{
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public:
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using DelegateResponse = void (*)(const Event& ev);
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public:
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ScriptRegisteredDelegate_Code(DelegateResponse inResponse);
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void Execute(const Event& ev);
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bool operator==(const ScriptRegisteredDelegate_Code& registeredDelegate) const;
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private:
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DelegateResponse response;
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};
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/**
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* Registered delegate, for code use.
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* It contains the object along the member function to execute.
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* The function will not be executed if the object is NULL.
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*/
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class ScriptRegisteredDelegate_CodeMember : public ScriptRegisteredDelegate
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{
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public:
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using DelegateClassResponse = void (Class::*)(const Event& ev);
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public:
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ScriptRegisteredDelegate_CodeMember(Class *inObject, DelegateClassResponse inResponse);
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void Execute(const Event& ev);
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bool operator==(const ScriptRegisteredDelegate_CodeMember& registeredDelegate) const;
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private:
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SafePtr<Class> object;
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DelegateClassResponse response;
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};
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/**
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* A script delegate provides a way for code to subscribe for events.
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* Scripts and code can register for a delegate and have their function executed
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* when the delegate gets triggered.
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*/
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class ScriptDelegate
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{
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public:
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ScriptDelegate(const char *name, const char *description);
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~ScriptDelegate();
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static const ScriptDelegate *GetRoot();
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const ScriptDelegate *GetNext() const;
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/**
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* Register a script label.
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*
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* @param label The label to be executed
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*/
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void Register(const ScriptThreadLabel& label);
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/**
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* Unregistered the label.
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*
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* @param label The label to unregister
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*/
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void Unregister(const ScriptThreadLabel& label);
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/**
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* Register a function.
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*
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* @param response The function to be executed
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*/
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void Register(ScriptRegisteredDelegate_Code::DelegateResponse response);
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/**
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* Unregistered the function.
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*
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* @param response the function to unregister
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*/
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void Unregister(ScriptRegisteredDelegate_Code::DelegateResponse response);
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/**
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* Register with an object and a member function.
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*
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* @param object The object to notify
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* @param response The member function of the object to be executed
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*/
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void Register(Class *object, ScriptRegisteredDelegate_CodeMember::DelegateClassResponse response);
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/**
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* Unregistered the member function.
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*
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* @param object The object where the member function is
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* @param response The member function to unregister
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*/
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void Unregister(Class *object, ScriptRegisteredDelegate_CodeMember::DelegateClassResponse response);
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/**
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* Executes all registered delegates with the specified event.
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*
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* @param ev Parameter list
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*/
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void Trigger(const Event& ev) const;
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/**
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* Search and return the specified script delegate by name.
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*
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* @param name The name to search for
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*/
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static ScriptDelegate *GetScriptDelegate(const char *name);
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// non-movable and non-copyable
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ScriptDelegate(ScriptDelegate&& other) = delete;
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ScriptDelegate& operator=(ScriptDelegate&& other) = delete;
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ScriptDelegate(const ScriptDelegate& other) = delete;
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ScriptDelegate& operator=(const ScriptDelegate& other) = delete;
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private:
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// Linked-list
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ScriptDelegate *next;
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ScriptDelegate *prev;
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static ScriptDelegate *root;
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const char *name;
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const char *description;
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Container<ScriptRegisteredDelegate_Script> list_script;
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Container<ScriptRegisteredDelegate_Code> list_code;
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Container<ScriptRegisteredDelegate_CodeMember> list_codeMember;
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};
|
|
@ -13,6 +13,7 @@ set(SOURCES_SHARED_UBER
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"${CMAKE_SOURCE_DIR}/code/qcommon/class.cpp"
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"${CMAKE_SOURCE_DIR}/code/qcommon/class.cpp"
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"${CMAKE_SOURCE_DIR}/code/qcommon/con_set.cpp"
|
"${CMAKE_SOURCE_DIR}/code/qcommon/con_set.cpp"
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||||||
"${CMAKE_SOURCE_DIR}/code/qcommon/con_timer.cpp"
|
"${CMAKE_SOURCE_DIR}/code/qcommon/con_timer.cpp"
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|
"${CMAKE_SOURCE_DIR}/code/qcommon/delegate.cpp"
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"${CMAKE_SOURCE_DIR}/code/qcommon/lightclass.cpp"
|
"${CMAKE_SOURCE_DIR}/code/qcommon/lightclass.cpp"
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"${CMAKE_SOURCE_DIR}/code/qcommon/listener.cpp"
|
"${CMAKE_SOURCE_DIR}/code/qcommon/listener.cpp"
|
||||||
"${CMAKE_SOURCE_DIR}/code/qcommon/lz77.cpp"
|
"${CMAKE_SOURCE_DIR}/code/qcommon/lz77.cpp"
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|
|
52
code/qcommon/delegate.cpp
Normal file
52
code/qcommon/delegate.cpp
Normal file
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@ -0,0 +1,52 @@
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|
/*
|
||||||
|
===========================================================================
|
||||||
|
Copyright (C) 2025 the OpenMoHAA team
|
||||||
|
|
||||||
|
This file is part of OpenMoHAA source code.
|
||||||
|
|
||||||
|
OpenMoHAA source code is free software; you can redistribute it
|
||||||
|
and/or modify it under the terms of the GNU General Public License as
|
||||||
|
published by the Free Software Foundation; either version 2 of the License,
|
||||||
|
or (at your option) any later version.
|
||||||
|
|
||||||
|
OpenMoHAA source code is distributed in the hope that it will be
|
||||||
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with OpenMoHAA source code; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
===========================================================================
|
||||||
|
*/
|
||||||
|
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#include "delegate.h"
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|
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|
uint64_t DelegateHandle::currentHandle = 0;
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|
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DelegateHandle::DelegateHandle()
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|
: handle(GenerateDelegateID())
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|
{}
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|
|
||||||
|
bool DelegateHandle::operator==(const DelegateHandle& other) const
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||||||
|
{
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||||||
|
return handle == other.handle;
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||||||
|
}
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||||||
|
|
||||||
|
bool DelegateHandle::operator!=(const DelegateHandle& other) const
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||||||
|
{
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||||||
|
return handle != other.handle;
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||||||
|
}
|
||||||
|
|
||||||
|
uint64_t DelegateHandle::GenerateDelegateID()
|
||||||
|
{
|
||||||
|
uint64_t handle;
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||||||
|
|
||||||
|
handle = ++currentHandle;
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||||||
|
|
||||||
|
if (handle == 0) {
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||||||
|
handle = ++currentHandle;
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||||||
|
}
|
||||||
|
|
||||||
|
return handle;
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||||||
|
}
|
125
code/qcommon/delegate.h
Normal file
125
code/qcommon/delegate.h
Normal file
|
@ -0,0 +1,125 @@
|
||||||
|
/*
|
||||||
|
===========================================================================
|
||||||
|
Copyright (C) 2025 the OpenMoHAA team
|
||||||
|
|
||||||
|
This file is part of OpenMoHAA source code.
|
||||||
|
|
||||||
|
OpenMoHAA source code is free software; you can redistribute it
|
||||||
|
and/or modify it under the terms of the GNU General Public License as
|
||||||
|
published by the Free Software Foundation; either version 2 of the License,
|
||||||
|
or (at your option) any later version.
|
||||||
|
|
||||||
|
OpenMoHAA source code is distributed in the hope that it will be
|
||||||
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with OpenMoHAA source code; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
===========================================================================
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <functional>
|
||||||
|
#include "container.h"
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
using Delegate = std::function<T>;
|
||||||
|
|
||||||
|
struct DelegateHandle {
|
||||||
|
public:
|
||||||
|
DelegateHandle();
|
||||||
|
|
||||||
|
bool operator==(const DelegateHandle& other) const;
|
||||||
|
bool operator!=(const DelegateHandle& other) const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
static uint64_t GenerateDelegateID();
|
||||||
|
static uint64_t currentHandle;
|
||||||
|
|
||||||
|
uint64_t handle;
|
||||||
|
};
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
class DelegateMultiElement
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
DelegateMultiElement(Delegate<T>&& inFunction);
|
||||||
|
|
||||||
|
template<typename... Args>
|
||||||
|
void Execute(Args&&...args) const;
|
||||||
|
|
||||||
|
DelegateHandle GetHandle() const;
|
||||||
|
|
||||||
|
private:
|
||||||
|
DelegateHandle handle;
|
||||||
|
Delegate<T> func;
|
||||||
|
};
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
DelegateMultiElement<T>::DelegateMultiElement(Delegate<T>&& inFunction)
|
||||||
|
: func(inFunction)
|
||||||
|
{}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
template<typename... Args>
|
||||||
|
void DelegateMultiElement<T>::Execute(Args&&...args) const
|
||||||
|
{
|
||||||
|
func(std::move(args)...);
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
DelegateHandle DelegateMultiElement<T>::GetHandle() const
|
||||||
|
{
|
||||||
|
return handle;
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
class MulticastDelegate
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
DelegateHandle Add(Delegate<T>&& function);
|
||||||
|
void Remove(DelegateHandle handle);
|
||||||
|
|
||||||
|
template<typename... Args>
|
||||||
|
void Execute(Args&&...args);
|
||||||
|
|
||||||
|
private:
|
||||||
|
Container<DelegateMultiElement<T>> delegates;
|
||||||
|
};
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
DelegateHandle MulticastDelegate<T>::Add(Delegate<T>&& function)
|
||||||
|
{
|
||||||
|
int index = delegates.AddObject(DelegateMultiElement<T>(std::move(function)));
|
||||||
|
|
||||||
|
return delegates.ObjectAt(index).GetHandle();
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
void MulticastDelegate<T>::Remove(DelegateHandle handle)
|
||||||
|
{
|
||||||
|
size_t i;
|
||||||
|
|
||||||
|
for (i = delegates.NumObjects(); i > 0; i--) {
|
||||||
|
const DelegateMultiElement<T>& elem = delegates.ObjectAt(i);
|
||||||
|
|
||||||
|
if (elem.GetHandle() == handle) {
|
||||||
|
delegates.RemoveObjectAt(i);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
template<typename... Args>
|
||||||
|
void MulticastDelegate<T>::Execute(Args&&...args)
|
||||||
|
{
|
||||||
|
size_t i;
|
||||||
|
|
||||||
|
for (i = 1; i <= delegates.NumObjects(); i++) {
|
||||||
|
const DelegateMultiElement<T>& element = delegates.ObjectAt(i);
|
||||||
|
|
||||||
|
element.Execute(std::move(args)...);
|
||||||
|
}
|
||||||
|
}
|
Loading…
Add table
Add a link
Reference in a new issue