mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
Allow axis players to select kar98 sniper on 2.0 and above by choosing german panzer skins
This commit is contained in:
parent
83caae7586
commit
8fdc66d138
1 changed files with 5 additions and 1 deletions
|
@ -8923,7 +8923,11 @@ void Player::EquipWeapons()
|
|||
}
|
||||
break;
|
||||
case NA_GERMAN:
|
||||
if (g_target_game < target_game_e::TG_MOHTA || dmflags->integer & DF_OLD_SNIPER) {
|
||||
if (g_target_game < target_game_e::TG_MOHTA || dmflags->integer & DF_OLD_SNIPER
|
||||
// Added in OPM
|
||||
// This was also a feature of Daven's fixes
|
||||
// Use KAR98 for panzer skins
|
||||
|| !Q_stricmpn(client->pers.dm_playergermanmodel, "german_panzer", 13)) {
|
||||
// Old snipers are forced older versions of the game
|
||||
giveItem("weapons/kar98sniper.tik");
|
||||
event->AddString("KAR98 - Sniper");
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue