Reworked source tree so it compiles

This commit is contained in:
L 2023-01-29 20:59:31 +01:00
parent 19e33444e7
commit 8ef16a91f2
164 changed files with 3183 additions and 20134 deletions

View file

@ -31,11 +31,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <winsock.h>
#endif
#include <baseimp.h>
extern "C" {
baseImport_t bi;
cvar_t *sv_scriptfiles;
cvar_t *g_scriptcheck;
cvar_t *g_showopcodes;
@ -762,35 +759,6 @@ void B_Free( void *ptr ) {
return Z_Free( ptr );
}
/*
====================
Com_FillBaseImports
====================
*/
void Com_FillBaseImports( void ) {
bi.Printf = Com_Printf;
bi.DPrintf = Com_DPrintf;
bi.Error = Com_Error;
bi.Malloc = B_Malloc;
bi.Free = B_Free;
bi.Milliseconds = Sys_Milliseconds;
bi.FS_ReadFile = FS_ReadFileEx;
bi.FS_FreeFile = FS_FreeFile;
bi.FS_CanonicalFilename = FS_CanonicalFilename;
bi.FS_FileNewer = FS_FileNewer;
bi.FS_Flush = FS_Flush;
bi.FS_FOpenFileAppend = FS_FOpenFileAppend;
bi.FS_FOpenFileWrite = FS_FOpenFileWrite;
bi.FS_FreeFileList = FS_FreeFileList;
bi.FS_ListFiles = FS_ListFiles;
bi.FS_PrepFileWrite = FS_PrepFileWrite;
bi.FS_Read = FS_Read;
bi.FS_Seek = FS_Seek;
bi.FS_Tell = FS_FTell;
bi.FS_Write = FS_Write;
bi.FS_WriteFile = FS_WriteFile;
}
void CL_ShutdownCGame( void );
void CL_ShutdownUI( void );
void SV_ShutdownGameProgs( void );
@ -1303,8 +1271,6 @@ void Com_Init( char *commandLine ) {
// cvar and command buffer management
Com_ParseCommandLine( commandLine );
Com_FillBaseImports();
Swap_Init();
Cbuf_Init();
Z_InitMemory();