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Reworked source tree so it compiles
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164 changed files with 3183 additions and 20134 deletions
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@ -114,7 +114,6 @@ inline ActiveWeapon::ActiveWeapon
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)
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{
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weapon = NULL;
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hand = WEAPON_ERROR;
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}
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@ -394,7 +393,7 @@ inline void Sentient::ClearNewActiveWeapon
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)
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{
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newActiveWeapon.weapon = NULL;
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newActiveWeapon.weapon.Clear();
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newActiveWeapon.hand = WEAPON_ERROR;
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}
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