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Reworked source tree so it compiles
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164 changed files with 3183 additions and 20134 deletions
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@ -23,6 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// portal.cpp: Portals - surfaces that are mirrors or cameras
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#include "portal.h"
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#include "game.h"
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/*QUAKED portal_surface (1 0 1) (-8 -8 -8) (8 8 8)
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The portal surface nearest this entity will show a view from the targeted portal_camera, or a mirror view if untargeted.
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