diff --git a/docs/features.md b/docs/features.md index 07a51438..5c8b96e4 100644 --- a/docs/features.md +++ b/docs/features.md @@ -24,7 +24,6 @@ Overall, better compatibility on modern systems and bugfixes. ### Client-side -- Fixed background ambient sounds being muted when restarting - OpenAL and SDL are used - Smoother animations - Stufftext protection: commands that the server want clients to execute are now filtered @@ -48,6 +47,7 @@ Enable this feature with `set sv_netoptimize 2`. ### Client-side and server-side +- Fixed background ambient sounds being muted when restarting - Fixes from SH 2.15, BT 2.40 and ioquake3 - Buffer overflow fixes - Directory traversal fix @@ -63,6 +63,8 @@ Enable this feature with `set sv_netoptimize 2`. - Fix to prevent being able to spectate while still in the team - Fix to prevent throwing a projectile and going into spectator to kill anyone - Fix for `sv_fps` (tickrate), higher values won't cause animation issues anymore +- Fix for ladders to prevent sharking +- Prevent crashing when the last weapon has no ammo and other weapons are inventory items ## Planned features