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Added fields and methods from mohaas and mohaab
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parent
1fb073fd6a
commit
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4 changed files with 1242 additions and 856 deletions
1065
code/fgame/actor.cpp
1065
code/fgame/actor.cpp
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1013
code/fgame/actor.h
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code/fgame/actor.h
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@ -91,6 +91,16 @@ void Actor::End_MachineGunner(void)
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}
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}
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}
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}
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void Actor::ThinkHoldGun_TurretGun(void)
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{
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// FIXME: unimplemented
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}
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void Actor::Think_MachineGunner_TurretGun(void)
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{
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// FIXME: unimplemented
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}
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void Actor::Think_MachineGunner(void)
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void Actor::Think_MachineGunner(void)
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{
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{
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if (RequireThink()) {
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if (RequireThink()) {
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@ -726,6 +726,16 @@ void Actor::State_Turret_Wait(void)
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}
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}
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}
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}
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void Actor::State_Turret_Retarget_Shoot(void)
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{
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// FIXME: unimplemented
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}
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void Actor::State_Turret_Retarget_Suppress(void)
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{
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// FIXME: unimplemented
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}
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void Actor::State_Turret_Retarget_Sniper_Node(void)
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void Actor::State_Turret_Retarget_Sniper_Node(void)
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{
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{
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PathNode *pSniperNode;
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PathNode *pSniperNode;
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