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Fixed openmohaa.exe compilation (only 102 linker errors)
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7030c23994
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29 changed files with 5413 additions and 2738 deletions
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@ -1186,7 +1186,7 @@ void IN_Frame( void )
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IN_JoyMove( );
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// If not DISCONNECTED (main menu) or ACTIVE (in game), we're loading
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loading = ( clc.state != CA_DISCONNECTED && clc.state != CA_ACTIVE );
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loading = ( cls.state != CA_DISCONNECTED && cls.state != CA_ACTIVE );
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// update isFullscreen since it might of changed since the last vid_restart
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cls.glconfig.isFullscreen = Cvar_VariableIntegerValue( "r_fullscreen" ) != 0;
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