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Implemented Actor::Landed
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1 changed files with 5 additions and 1 deletions
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@ -12269,7 +12269,11 @@ Actor::Landed
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*/
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void Actor::Landed(Event *ev)
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{
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// FIXME: unimplemented
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if (groundentity && groundentity->entity != world) {
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warning("Actor::Landed", "Actor %d has landed on an entity that might move\n", entnum);
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}
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setMoveType(MOVETYPE_NONE);
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}
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bool Actor::IsOnFloor(void)
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