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Fixed death message color on mohaas/mohaab
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1 changed files with 3 additions and 3 deletions
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@ -2134,10 +2134,10 @@ void G_PrintDeathMessage(
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pPlayer = static_cast<Player *>(ent->entity);
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if (pPlayer->GetTeam() == TEAM_ALLIES
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|| pPlayer->GetTeam() == TEAM_AXIS && pPlayer->GetTeam() == victim->GetTeam()
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if ((pPlayer->GetTeam() == TEAM_ALLIES || pPlayer->GetTeam() == TEAM_AXIS)
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&& pPlayer->GetTeam() == victim->GetTeam()
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|| pPlayer->GetTeam() != TEAM_ALLIES && pPlayer->GetTeam() != TEAM_AXIS
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&& victim->GetTeam() == TEAM_ALLIES) {
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&& victim->GetTeam() == TEAM_ALLIES) {
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gi.SendServerCommand(
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ent - g_entities,
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"printdeathmsg \"%s\"\"%s\"\"%s\"\"%s\" %c",
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