mirror of
https://github.com/openmoh/openmohaa.git
synced 2025-04-28 21:57:57 +03:00
Fix wrong fov clamping
This commit is contained in:
parent
37f5f64ef3
commit
515beeafa7
1 changed files with 1 additions and 1 deletions
|
@ -845,7 +845,7 @@ void CG_DrawActiveFrame(int serverTime, int frameTime, stereoFrame_t stereoView,
|
|||
// Clamp the fov to avoid artifacts
|
||||
if (cg_fov->value < 65) {
|
||||
cgi.Cvar_Set("cg_fov", "65");
|
||||
} else if (cg_fov->value > 140) {
|
||||
} else if (cg_fov->value > 120) {
|
||||
cgi.Cvar_Set("cg_fov", "120");
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue