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Using MASK_SHOT_TRIG for BulletAttack, so it touches triggers
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1 changed files with 1 additions and 1 deletions
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@ -2459,7 +2459,7 @@ float BulletAttack
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vec_zero,
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vec_zero,
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vTraceEnd,
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vTraceEnd,
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newowner,
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newowner,
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MASK_SHOT,
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MASK_SHOT_TRIG,
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false,
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false,
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"BulletAttack",
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"BulletAttack",
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true
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true
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