Fixed enum values and enum names

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smallmodel 2023-07-30 11:40:50 +02:00
parent 078223c1b6
commit 3a04357b71
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2 changed files with 104 additions and 103 deletions

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@ -10242,7 +10242,7 @@ void Player::UpdateStats
client->ps.stats[ STAT_HEALTH ] = ( int )( health / max_health * 100.0f );
}
client->ps.stats[ STAT_MAX_HEALTH ] = 100;
client->ps.stats[ STAT_MAXHEALTH ] = 100;
Weapon *activeweap = GetActiveWeapon( WEAPON_MAIN );