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Actor improvements p2
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37 changed files with 718 additions and 710 deletions
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@ -4375,7 +4375,7 @@ void Weapon::MakeNoise
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if( attached && ( next_noise_time <= level.time || force ) )
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{
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BroadcastAIEvent( 8, radius );
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BroadcastAIEvent(AI_EVENT_MISC, radius );
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next_noise_time = level.time + 1;
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}
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}
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