From 2afa9adceb67040e201a9f900c344a7c022228ed Mon Sep 17 00:00:00 2001 From: smallmodel <15067410+smallmodel@users.noreply.github.com> Date: Sun, 27 Oct 2024 18:19:58 +0100 Subject: [PATCH] Add a link to mp-navigation for bots --- docs/getting_started_running.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/getting_started_running.md b/docs/getting_started_running.md index 4a599b41..b0dd8a73 100644 --- a/docs/getting_started_running.md +++ b/docs/getting_started_running.md @@ -46,4 +46,4 @@ OpenMoHAA has a basic bot system that emulates real players. The maximum number This feature is a great way to test the gameplay and mods. -Note that maps must have path built for bots to move, multiplayer maps don't have path built by default. Mods like [eagleAR bots](https://www.moddb.com/mods/medal-of-honor-world-war-1/downloads/moh-eaglear-bots) exist that do introduce paths in multiplayer maps. +Note that maps must have path built for bots to move, multiplayer maps don't have path built by default. The [mp-navigation](https://github.com/openmoh/mp-navigation) PK3 file can be downloaded and installed in the `main` directory, it adds navigation for all multiplayer maps, including multiplayer maps from Spearhead and Breakthrough.