CG_Footstep param fix

This commit is contained in:
L 2023-05-06 17:01:28 +02:00
parent b6dfd7db06
commit 1c21143f07
2 changed files with 2 additions and 2 deletions

View file

@ -805,7 +805,7 @@ void CG_ParseScores();
//
// cg_specialfx.cpp
void CG_Footstep(char* szTagName, centity_t* ent, refEntity_t* pREnt, int iRunning, int iEquipment);
void CG_Footstep(const char* szTagName, centity_t* ent, refEntity_t* pREnt, int iRunning, int iEquipment);
void CG_MeleeImpact(vec3_t vStart, vec3_t vEnd);
void CG_LandingSound(centity_t* ent, refEntity_t* pREnt, float volume, int iEquipment);
void CG_InitializeSpecialEffectsManager();

View file

@ -650,7 +650,7 @@ static void CG_FootstepMain(trace_t* trace, int iRunning, int iEquipment)
}
}
void CG_Footstep(char* szTagName, centity_t* ent, refEntity_t* pREnt, int iRunning, int iEquipment)
void CG_Footstep(const char* szTagName, centity_t* ent, refEntity_t* pREnt, int iRunning, int iEquipment)
{
int i;
int iTagNum;