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Added bullet tracers
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1 changed files with 15 additions and 1 deletions
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#pragma once
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#include "ida_common.h"
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#include "ida_common.h"
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typedef struct {
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vec3_t i_vBarrel;
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vec3_t i_vStart;
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vec3_t *i_vEnd;
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int i_iNumBullets;
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qboolean iLarge;
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int iTracerVisible;
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qboolean bIgnoreEntities;
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} bullet_tracer_t;
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#define MAX_TRACERS 32
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#define MAX_BULLETS 1024
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#define MAX_IMPACTS 64
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