From 17c371c15ec61b10deafce5fbce7b32761a53339 Mon Sep 17 00:00:00 2001 From: smallmodel <15067410+smallmodel@users.noreply.github.com> Date: Thu, 3 Aug 2023 21:44:16 +0200 Subject: [PATCH] Added Entity::BlocksAIMovement --- code/fgame/entity.cpp | 5 +++++ code/fgame/entity.h | 1 + 2 files changed, 6 insertions(+) diff --git a/code/fgame/entity.cpp b/code/fgame/entity.cpp index 359c9097..a01e2099 100644 --- a/code/fgame/entity.cpp +++ b/code/fgame/entity.cpp @@ -7153,6 +7153,11 @@ qboolean Entity::BlocksAIMovement return true; } +bool Entity::BlocksAIMovement() +{ + return true; +} + qboolean Entity::AIDontFace ( void diff --git a/code/fgame/entity.h b/code/fgame/entity.h index 46d377af..c1332ec8 100644 --- a/code/fgame/entity.h +++ b/code/fgame/entity.h @@ -599,6 +599,7 @@ public: void Archive( Archiver &arc ) override; virtual bool AutoArchiveModel( void ); virtual void PathnodeClaimRevoked( class PathNode *node ); + virtual bool BlocksAIMovement(); virtual qboolean BlocksAIMovement( void ) const; virtual qboolean AIDontFace( void ) const;