diff --git a/code/cgame/cg_predict.c b/code/cgame/cg_predict.c index e759611f..59070039 100644 --- a/code/cgame/cg_predict.c +++ b/code/cgame/cg_predict.c @@ -81,6 +81,12 @@ void CG_BuildSolidList(void) } } +int CG_GetBrushEntitiesInBounds(int iMaxEnts, centity_t** pEntList, const vec3_t vMins, const vec3_t vMaxs) +{ + // FIXME: unimplemented + return 0; +} + /* ==================== CG_ClipMoveToEntities