diff --git a/code/qcommon/cm_polylib.h b/code/qcommon/cm_polylib.h index 2214c986..aeb42153 100644 --- a/code/qcommon/cm_polylib.h +++ b/code/qcommon/cm_polylib.h @@ -1,66 +1,68 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -// this is only used for visualization tools in cm_ debug functions - -typedef struct -{ - int numpoints; - vec3_t p[4]; // variable sized -} winding_t; - -#define MAX_POINTS_ON_WINDING 64 - -#define SIDE_FRONT 0 -#define SIDE_BACK 1 -#define SIDE_ON 2 -#define SIDE_CROSS 3 - -#define CLIP_EPSILON 0.1f - -// you can define on_epsilon in the makefile as tighter -#ifndef ON_EPSILON -#define ON_EPSILON 0.1f -#endif - -winding_t *AllocWinding (int points); -vec_t WindingArea (winding_t *w); -void WindingCenter (winding_t *w, vec3_t center); -void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, - vec_t epsilon, winding_t **front, winding_t **back); -winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist); -winding_t *CopyWinding (winding_t *w); -winding_t *ReverseWinding (winding_t *w); -winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist); -void CheckWinding (winding_t *w); -void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist); -void RemoveColinearPoints (winding_t *w); -int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist); -void FreeWinding (winding_t *w); -void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs); - -void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ); - -void ChopWindingInPlace (winding_t **w, vec3_t normal, vec_t dist, vec_t epsilon); -// frees the original if clipped - -void pw(winding_t *w); +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +// this is only used for visualization tools in cm_ debug functions + +#pragma once + +typedef struct +{ + int numpoints; + vec3_t p[4]; // variable sized +} winding_t; + +#define MAX_POINTS_ON_WINDING 64 + +#define SIDE_FRONT 0 +#define SIDE_BACK 1 +#define SIDE_ON 2 +#define SIDE_CROSS 3 + +#define CLIP_EPSILON 0.1f + +// you can define on_epsilon in the makefile as tighter +#ifndef ON_EPSILON +#define ON_EPSILON 0.1f +#endif + +winding_t *AllocWinding (int points); +vec_t WindingArea (winding_t *w); +void WindingCenter (winding_t *w, vec3_t center); +void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, + vec_t epsilon, winding_t **front, winding_t **back); +winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist); +winding_t *CopyWinding (winding_t *w); +winding_t *ReverseWinding (winding_t *w); +winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist); +void CheckWinding (winding_t *w); +void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist); +void RemoveColinearPoints (winding_t *w); +int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist); +void FreeWinding (winding_t *w); +void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs); + +void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal ); + +void ChopWindingInPlace (winding_t **w, vec3_t normal, vec_t dist, vec_t epsilon); +// frees the original if clipped + +void pw(winding_t *w); diff --git a/misc/msvc12_13/omohconverter/omohconverter.vcxproj b/misc/msvc12_13/omohconverter/omohconverter.vcxproj index af8375c5..f672eaec 100644 --- a/misc/msvc12_13/omohconverter/omohconverter.vcxproj +++ b/misc/msvc12_13/omohconverter/omohconverter.vcxproj @@ -1,439 +1,438 @@ - 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