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Merge branch 'main' into features/universal-client
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commit
0f0fbb7b0d
2 changed files with 39 additions and 1 deletions
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@ -2087,6 +2087,7 @@ void R_MarkTerrainPatch(cTerraPatchUnpacked_t* pPatch);
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void R_AddTerrainSurfaces();
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void R_InitTerrain();
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void R_TerrainPrepareFrame();
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qboolean R_TerrainHeightForPoly(cTerraPatchUnpacked_t* pPatch, polyVert_t* pVerts, int nVerts);
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/*
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=============================================================
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@ -215,8 +215,45 @@ void RB_SurfacePolychain( srfPoly_t *p ) {
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tess.numVertexes = numv;
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}
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/*
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=============
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RB_SurfaceMarkFragment
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=============
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*/
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void RB_SurfaceMarkFragment(srfMarkFragment_t* p) {
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// FIXME: unimplemented
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int i;
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int numv;
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RB_CHECKOVERFLOW( p->numVerts, 3*(p->numVerts - 2) );
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if (p->iIndex <= 0 || R_TerrainHeightForPoly(&tr.world->terraPatches[p->iIndex - 1], p->verts, p->numVerts))
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{
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// FIXME: from here on out, it's mostly the same code as in RB_SurfacePolychain,
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// common part could be extracted into an inline func
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// fan triangles into the tess array
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numv = tess.numVertexes;
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for ( i = 0; i < p->numVerts; i++ )
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{
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VectorCopy( p->verts[i].xyz, tess.xyz[numv] );
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tess.texCoords[numv][0][0] = p->verts[i].st[0];
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tess.texCoords[numv][0][1] = p->verts[i].st[1];
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*(int *)&tess.vertexColors[numv] = *(int *)p->verts[ i ].modulate;
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numv++;
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}
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// generate fan indexes into the tess array
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for ( i = 0; i < p->numVerts - 2; i++ ) {
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tess.indexes[tess.numIndexes + 0] = tess.numVertexes;
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tess.indexes[tess.numIndexes + 1] = tess.numVertexes + i + 1;
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tess.indexes[tess.numIndexes + 2] = tess.numVertexes + i + 2;
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tess.numIndexes += 3;
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}
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tess.vertexColorValid = qtrue;
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tess.numVertexes = numv;
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}
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}
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/*
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