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Implemented Projectile::SetMartyr
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@ -147,6 +147,12 @@ public:
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bool CheckTeams( void );
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bool CheckTeams( void );
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};
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};
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inline void Projectile::SetMartyr(int entnum)
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{
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owner = entnum;
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m_bHurtOwnerOnly = true;
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}
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inline void Projectile::Archive
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inline void Projectile::Archive
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(
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(
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Archiver &arc
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Archiver &arc
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