Hard reset

This commit is contained in:
Ley0k 2016-03-27 11:49:47 +02:00
commit 09bed43f97
1594 changed files with 892326 additions and 0 deletions

150
code/uilib/uicheckbox.cpp Normal file
View file

@ -0,0 +1,150 @@
/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "ui_local.h"
CLASS_DECLARATION( UIWidget, UICheckBox, NULL )
{
{ NULL, NULL }
};
UICheckBox::UICheckBox()
{
// FIXME: stub
}
void UICheckBox::Draw
(
void
)
{
// FIXME: stub
}
void UICheckBox::CharEvent
(
int ch
)
{
// FIXME: stub
}
void UICheckBox::Pressed
(
Event *ev
)
{
// FIXME: stub
}
void UICheckBox::Released
(
Event *ev
)
{
// FIXME: stub
}
void UICheckBox::UpdateCvar
(
void
)
{
// FIXME: stub
}
void UICheckBox::MouseEntered
(
Event *ev
)
{
// FIXME: stub
}
void UICheckBox::MouseExited
(
Event *ev
)
{
// FIXME: stub
}
void UICheckBox::SetCheckedCommand
(
Event *ev
)
{
// FIXME: stub
}
void UICheckBox::SetUncheckedCommand
(
Event *ev
)
{
// FIXME: stub
}
void UICheckBox::SetCheckedShader
(
Event *ev
)
{
// FIXME: stub
}
void UICheckBox::SetUncheckedShader
(
Event *ev
)
{
// FIXME: stub
}
void UICheckBox::UpdateData
(
void
)
{
// FIXME: stub
}
bool UICheckBox::isChecked
(
void
)
{
// FIXME: stub
return false;
}