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148
code/globalcpp/parser/parsetree.h
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148
code/globalcpp/parser/parsetree.h
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/*
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===========================================================================
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Copyright (C) 2008 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// parsetree.h: Abstract Syntax Layer for Lexer/Parser
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#ifndef __PARSETREE_H__
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#define __PARSETREE_H__
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#if defined ( GAME_DLL )
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#define showopcodes g_showopcodes
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#elif defined( CGAME_DLL )
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#define showopcodes cg_showopcodes
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#else
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#define showopcodes g_showopcodes
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#endif
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typedef enum
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{
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sval_none,
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sval_next,
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sval_statement_list,
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sval_label,
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sval_case,
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sval_negative,
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sval_assignment,
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sval_if,
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sval_ifelse,
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sval_while,
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sval_and,
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sval_or,
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sval_cmd_method,
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sval_cmd_method_ret,
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sval_cmd,
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sval_cmd_default_ret,
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sval_field,
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sval_store_method,
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sval_store_string,
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sval_store_integer,
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sval_store_float,
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sval_calc_vector,
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sval_store_null,
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sval_store_nil,
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sval_func1,
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sval_operation,
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sval_not,
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sval_array,
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sval_constarray,
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sval_makearray,
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sval_catch,
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sval_switch,
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sval_break,
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sval_continue,
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sval_do,
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sval_privatelabel,
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sval_define
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} sval_type_e;
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typedef union sval_u {
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int type;
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char *stringValue;
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float floatValue;
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int intValue;
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char charValue;
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unsigned char byteValue;
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unsigned char *posValue;
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int MaxVarStackOffset;
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int HasExternal;
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union sval_u *node;
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unsigned int sourcePosValue;
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} sval_t;
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typedef struct {
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sval_t val;
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unsigned int sourcePos;
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} stype_t;
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void parsetree_freeall();
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void parsetree_init();
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int parsetree_length();
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char *parsetree_malloc( size_t s );
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int node_compare( void *pe1, void *pe2 );
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sval_u append_lists( sval_u val1, sval_u val2 );
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sval_u append_node( sval_u val1, sval_u val2 );
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sval_u prepend_node( sval_u val1, sval_u val2 );
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sval_u linked_list_end( sval_u val );
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sval_u node1_( int val1 );
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sval_u node1b( int val1 );
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sval_u node_pos( unsigned int pos );
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sval_u node_string( char *text );
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sval_u node0( int type );
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sval_u node1( int type, sval_u val1 );
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sval_u node2( int type, sval_u val1, sval_u val2 );
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sval_u node3( int type, sval_u val1, sval_u val2, sval_u val3 );
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sval_u node4( int type, sval_u val1, sval_u val2, sval_u val3, sval_u val4 );
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sval_u node5( int type, sval_u val1, sval_u val2, sval_u val3, sval_u val4, sval_u val5 );
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sval_u node6( int type, sval_u val1, sval_u val2, sval_u val3, sval_u val4, sval_u val5, sval_u val6 );
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struct yyexception {
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int yylineno;
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str yytext;
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str yytoken;
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yyexception() { yylineno = 0; }
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};
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struct yyparsedata {
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int total_length;
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int braces_count;
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int line_count;
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unsigned int pos;
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sval_t val;
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char *sourceBuffer;
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class GameScript *gameScript;
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yyexception exc;
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yyparsedata() { total_length = 0, braces_count = 0, line_count = 0, pos = 0; val = sval_t(); sourceBuffer = NULL; gameScript = NULL; }
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};
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extern yyparsedata parsedata;
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#endif
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