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84
code/game/health.cpp
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84
code/game/health.cpp
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/*
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===========================================================================
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Copyright (C) 2015 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
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OpenMoHAA source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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OpenMoHAA source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenMoHAA source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// health.cpp: Health powerup
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//
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#include "g_local.h"
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#include "item.h"
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#include "inventoryitem.h"
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#include "sentient.h"
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#include "health.h"
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#include "weaputils.h"
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#include "player.h"
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CLASS_DECLARATION( Item, Health, "health_020" )
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{
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{ &EV_Item_Pickup, &Health::PickupHealth },
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{ NULL, NULL }
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};
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Health::Health()
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{
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if( DM_FLAG( DF_NO_HEALTH ) )
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{
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PostEvent( EV_Remove, EV_REMOVE );
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return;
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}
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setAmount( 20 );
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}
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void Health::PickupHealth
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(
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Event *ev
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)
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{
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Sentient *sen;
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Entity *other;
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other = ev->GetEntity( 1 );
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if( !other || !other->IsSubclassOfSentient() )
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{
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return;
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}
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sen = ( Sentient * )other;
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if( sen->health >= sen->max_health )
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return;
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if( !ItemPickup( other, qfalse ) )
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{
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return;
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}
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sen->health += amount / 100.0 * sen->max_health;
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if( sen->health > sen->max_health )
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{
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sen->health = sen->max_health;
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}
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gi.SendServerCommand( sen->edict - g_entities, "print \"" HUD_MESSAGE_YELLOW "%s \"", gi.LV_ConvertString( va( "Recovered %d", amount ) ) );
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}
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