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777
code/botlib/be_aas_debug.c
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code/botlib/be_aas_debug.c
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/*
|
||||
===========================================================================
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of Quake III Arena source code.
|
||||
|
||||
Quake III Arena source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
Quake III Arena source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Quake III Arena source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
/*****************************************************************************
|
||||
* name: be_aas_debug.c
|
||||
*
|
||||
* desc: AAS debug code
|
||||
*
|
||||
* $Archive: /MissionPack/code/botlib/be_aas_debug.c $
|
||||
*
|
||||
*****************************************************************************/
|
||||
|
||||
#include "../qcommon/q_shared.h"
|
||||
#include "l_memory.h"
|
||||
#include "l_script.h"
|
||||
#include "l_precomp.h"
|
||||
#include "l_struct.h"
|
||||
#include "l_libvar.h"
|
||||
#include "aasfile.h"
|
||||
#include "botlib.h"
|
||||
#include "be_aas.h"
|
||||
#include "be_interface.h"
|
||||
#include "be_aas_funcs.h"
|
||||
#include "be_aas_def.h"
|
||||
|
||||
#define MAX_DEBUGLINES 1024
|
||||
#define MAX_DEBUGPOLYGONS 8192
|
||||
|
||||
int debuglines[MAX_DEBUGLINES];
|
||||
int debuglinevisible[MAX_DEBUGLINES];
|
||||
int numdebuglines;
|
||||
|
||||
static int debugpolygons[MAX_DEBUGPOLYGONS];
|
||||
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ClearShownPolygons(void)
|
||||
{
|
||||
int i;
|
||||
//*
|
||||
for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
|
||||
{
|
||||
if (debugpolygons[i]) botimport.DebugPolygonDelete(debugpolygons[i]);
|
||||
debugpolygons[i] = 0;
|
||||
} //end for
|
||||
//*/
|
||||
/*
|
||||
for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
|
||||
{
|
||||
botimport.DebugPolygonDelete(i);
|
||||
debugpolygons[i] = 0;
|
||||
} //end for
|
||||
*/
|
||||
} //end of the function AAS_ClearShownPolygons
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShowPolygon(int color, int numpoints, vec3_t *points)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < MAX_DEBUGPOLYGONS; i++)
|
||||
{
|
||||
if (!debugpolygons[i])
|
||||
{
|
||||
debugpolygons[i] = botimport.DebugPolygonCreate(color, numpoints, points);
|
||||
break;
|
||||
} //end if
|
||||
} //end for
|
||||
} //end of the function AAS_ShowPolygon
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ClearShownDebugLines(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
//make all lines invisible
|
||||
for (i = 0; i < MAX_DEBUGLINES; i++)
|
||||
{
|
||||
if (debuglines[i])
|
||||
{
|
||||
//botimport.DebugLineShow(debuglines[i], NULL, NULL, LINECOLOR_NONE);
|
||||
botimport.DebugLineDelete(debuglines[i]);
|
||||
debuglines[i] = 0;
|
||||
debuglinevisible[i] = qfalse;
|
||||
} //end if
|
||||
} //end for
|
||||
} //end of the function AAS_ClearShownDebugLines
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_DebugLine(vec3_t start, vec3_t end, int color)
|
||||
{
|
||||
int line;
|
||||
|
||||
for (line = 0; line < MAX_DEBUGLINES; line++)
|
||||
{
|
||||
if (!debuglines[line])
|
||||
{
|
||||
debuglines[line] = botimport.DebugLineCreate();
|
||||
debuglinevisible[line] = qfalse;
|
||||
numdebuglines++;
|
||||
} //end if
|
||||
if (!debuglinevisible[line])
|
||||
{
|
||||
botimport.DebugLineShow(debuglines[line], start, end, color);
|
||||
debuglinevisible[line] = qtrue;
|
||||
return;
|
||||
} //end else
|
||||
} //end for
|
||||
} //end of the function AAS_DebugLine
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_PermanentLine(vec3_t start, vec3_t end, int color)
|
||||
{
|
||||
int line;
|
||||
|
||||
line = botimport.DebugLineCreate();
|
||||
botimport.DebugLineShow(line, start, end, color);
|
||||
} //end of the function AAS_PermenentLine
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_DrawPermanentCross(vec3_t origin, float size, int color)
|
||||
{
|
||||
int i, debugline;
|
||||
vec3_t start, end;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
VectorCopy(origin, start);
|
||||
start[i] += size;
|
||||
VectorCopy(origin, end);
|
||||
end[i] -= size;
|
||||
AAS_DebugLine(start, end, color);
|
||||
debugline = botimport.DebugLineCreate();
|
||||
botimport.DebugLineShow(debugline, start, end, color);
|
||||
} //end for
|
||||
} //end of the function AAS_DrawPermanentCross
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color)
|
||||
{
|
||||
int n0, n1, n2, j, line, lines[2];
|
||||
vec3_t start1, end1, start2, end2;
|
||||
|
||||
//make a cross in the hit plane at the hit point
|
||||
VectorCopy(point, start1);
|
||||
VectorCopy(point, end1);
|
||||
VectorCopy(point, start2);
|
||||
VectorCopy(point, end2);
|
||||
|
||||
n0 = type % 3;
|
||||
n1 = (type + 1) % 3;
|
||||
n2 = (type + 2) % 3;
|
||||
start1[n1] -= 6;
|
||||
start1[n2] -= 6;
|
||||
end1[n1] += 6;
|
||||
end1[n2] += 6;
|
||||
start2[n1] += 6;
|
||||
start2[n2] -= 6;
|
||||
end2[n1] -= 6;
|
||||
end2[n2] += 6;
|
||||
|
||||
start1[n0] = (dist - (start1[n1] * normal[n1] +
|
||||
start1[n2] * normal[n2])) / normal[n0];
|
||||
end1[n0] = (dist - (end1[n1] * normal[n1] +
|
||||
end1[n2] * normal[n2])) / normal[n0];
|
||||
start2[n0] = (dist - (start2[n1] * normal[n1] +
|
||||
start2[n2] * normal[n2])) / normal[n0];
|
||||
end2[n0] = (dist - (end2[n1] * normal[n1] +
|
||||
end2[n2] * normal[n2])) / normal[n0];
|
||||
|
||||
for (j = 0, line = 0; j < 2 && line < MAX_DEBUGLINES; line++)
|
||||
{
|
||||
if (!debuglines[line])
|
||||
{
|
||||
debuglines[line] = botimport.DebugLineCreate();
|
||||
lines[j++] = debuglines[line];
|
||||
debuglinevisible[line] = qtrue;
|
||||
numdebuglines++;
|
||||
} //end if
|
||||
else if (!debuglinevisible[line])
|
||||
{
|
||||
lines[j++] = debuglines[line];
|
||||
debuglinevisible[line] = qtrue;
|
||||
} //end else
|
||||
} //end for
|
||||
botimport.DebugLineShow(lines[0], start1, end1, color);
|
||||
botimport.DebugLineShow(lines[1], start2, end2, color);
|
||||
} //end of the function AAS_DrawPlaneCross
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs)
|
||||
{
|
||||
vec3_t bboxcorners[8];
|
||||
int lines[3];
|
||||
int i, j, line;
|
||||
|
||||
//upper corners
|
||||
bboxcorners[0][0] = origin[0] + maxs[0];
|
||||
bboxcorners[0][1] = origin[1] + maxs[1];
|
||||
bboxcorners[0][2] = origin[2] + maxs[2];
|
||||
//
|
||||
bboxcorners[1][0] = origin[0] + mins[0];
|
||||
bboxcorners[1][1] = origin[1] + maxs[1];
|
||||
bboxcorners[1][2] = origin[2] + maxs[2];
|
||||
//
|
||||
bboxcorners[2][0] = origin[0] + mins[0];
|
||||
bboxcorners[2][1] = origin[1] + mins[1];
|
||||
bboxcorners[2][2] = origin[2] + maxs[2];
|
||||
//
|
||||
bboxcorners[3][0] = origin[0] + maxs[0];
|
||||
bboxcorners[3][1] = origin[1] + mins[1];
|
||||
bboxcorners[3][2] = origin[2] + maxs[2];
|
||||
//lower corners
|
||||
Com_Memcpy(bboxcorners[4], bboxcorners[0], sizeof(vec3_t) * 4);
|
||||
for (i = 0; i < 4; i++) bboxcorners[4 + i][2] = origin[2] + mins[2];
|
||||
//draw bounding box
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
for (j = 0, line = 0; j < 3 && line < MAX_DEBUGLINES; line++)
|
||||
{
|
||||
if (!debuglines[line])
|
||||
{
|
||||
debuglines[line] = botimport.DebugLineCreate();
|
||||
lines[j++] = debuglines[line];
|
||||
debuglinevisible[line] = qtrue;
|
||||
numdebuglines++;
|
||||
} //end if
|
||||
else if (!debuglinevisible[line])
|
||||
{
|
||||
lines[j++] = debuglines[line];
|
||||
debuglinevisible[line] = qtrue;
|
||||
} //end else
|
||||
} //end for
|
||||
//top plane
|
||||
botimport.DebugLineShow(lines[0], bboxcorners[i],
|
||||
bboxcorners[(i+1)&3], LINECOLOR_RED);
|
||||
//bottom plane
|
||||
botimport.DebugLineShow(lines[1], bboxcorners[4+i],
|
||||
bboxcorners[4+((i+1)&3)], LINECOLOR_RED);
|
||||
//vertical lines
|
||||
botimport.DebugLineShow(lines[2], bboxcorners[i],
|
||||
bboxcorners[4+i], LINECOLOR_RED);
|
||||
} //end for
|
||||
} //end of the function AAS_ShowBoundingBox
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShowFace(int facenum)
|
||||
{
|
||||
int i, color, edgenum;
|
||||
aas_edge_t *edge;
|
||||
aas_face_t *face;
|
||||
aas_plane_t *plane;
|
||||
vec3_t start, end;
|
||||
|
||||
color = LINECOLOR_YELLOW;
|
||||
//check if face number is in range
|
||||
if (facenum >= aasworld.numfaces)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
|
||||
} //end if
|
||||
face = &aasworld.faces[facenum];
|
||||
//walk through the edges of the face
|
||||
for (i = 0; i < face->numedges; i++)
|
||||
{
|
||||
//edge number
|
||||
edgenum = abs(aasworld.edgeindex[face->firstedge + i]);
|
||||
//check if edge number is in range
|
||||
if (edgenum >= aasworld.numedges)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "edgenum %d out of range\n", edgenum);
|
||||
} //end if
|
||||
edge = &aasworld.edges[edgenum];
|
||||
if (color == LINECOLOR_RED) color = LINECOLOR_GREEN;
|
||||
else if (color == LINECOLOR_GREEN) color = LINECOLOR_BLUE;
|
||||
else if (color == LINECOLOR_BLUE) color = LINECOLOR_YELLOW;
|
||||
else color = LINECOLOR_RED;
|
||||
AAS_DebugLine(aasworld.vertexes[edge->v[0]],
|
||||
aasworld.vertexes[edge->v[1]],
|
||||
color);
|
||||
} //end for
|
||||
plane = &aasworld.planes[face->planenum];
|
||||
edgenum = abs(aasworld.edgeindex[face->firstedge]);
|
||||
edge = &aasworld.edges[edgenum];
|
||||
VectorCopy(aasworld.vertexes[edge->v[0]], start);
|
||||
VectorMA(start, 20, plane->normal, end);
|
||||
AAS_DebugLine(start, end, LINECOLOR_RED);
|
||||
} //end of the function AAS_ShowFace
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShowFacePolygon(int facenum, int color, int flip)
|
||||
{
|
||||
int i, edgenum, numpoints;
|
||||
vec3_t points[128];
|
||||
aas_edge_t *edge;
|
||||
aas_face_t *face;
|
||||
|
||||
//check if face number is in range
|
||||
if (facenum >= aasworld.numfaces)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
|
||||
} //end if
|
||||
face = &aasworld.faces[facenum];
|
||||
//walk through the edges of the face
|
||||
numpoints = 0;
|
||||
if (flip)
|
||||
{
|
||||
for (i = face->numedges-1; i >= 0; i--)
|
||||
{
|
||||
//edge number
|
||||
edgenum = aasworld.edgeindex[face->firstedge + i];
|
||||
edge = &aasworld.edges[abs(edgenum)];
|
||||
VectorCopy(aasworld.vertexes[edge->v[edgenum < 0]], points[numpoints]);
|
||||
numpoints++;
|
||||
} //end for
|
||||
} //end if
|
||||
else
|
||||
{
|
||||
for (i = 0; i < face->numedges; i++)
|
||||
{
|
||||
//edge number
|
||||
edgenum = aasworld.edgeindex[face->firstedge + i];
|
||||
edge = &aasworld.edges[abs(edgenum)];
|
||||
VectorCopy(aasworld.vertexes[edge->v[edgenum < 0]], points[numpoints]);
|
||||
numpoints++;
|
||||
} //end for
|
||||
} //end else
|
||||
AAS_ShowPolygon(color, numpoints, points);
|
||||
} //end of the function AAS_ShowFacePolygon
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShowArea(int areanum, int groundfacesonly)
|
||||
{
|
||||
int areaedges[MAX_DEBUGLINES];
|
||||
int numareaedges, i, j, n, color = 0, line;
|
||||
int facenum, edgenum;
|
||||
aas_area_t *area;
|
||||
aas_face_t *face;
|
||||
aas_edge_t *edge;
|
||||
|
||||
//
|
||||
numareaedges = 0;
|
||||
//
|
||||
if (areanum < 0 || areanum >= aasworld.numareas)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "area %d out of range [0, %d]\n",
|
||||
areanum, aasworld.numareas);
|
||||
return;
|
||||
} //end if
|
||||
//pointer to the convex area
|
||||
area = &aasworld.areas[areanum];
|
||||
//walk through the faces of the area
|
||||
for (i = 0; i < area->numfaces; i++)
|
||||
{
|
||||
facenum = abs(aasworld.faceindex[area->firstface + i]);
|
||||
//check if face number is in range
|
||||
if (facenum >= aasworld.numfaces)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
|
||||
} //end if
|
||||
face = &aasworld.faces[facenum];
|
||||
//ground faces only
|
||||
if (groundfacesonly)
|
||||
{
|
||||
if (!(face->faceflags & (FACE_GROUND | FACE_LADDER))) continue;
|
||||
} //end if
|
||||
//walk through the edges of the face
|
||||
for (j = 0; j < face->numedges; j++)
|
||||
{
|
||||
//edge number
|
||||
edgenum = abs(aasworld.edgeindex[face->firstedge + j]);
|
||||
//check if edge number is in range
|
||||
if (edgenum >= aasworld.numedges)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "edgenum %d out of range\n", edgenum);
|
||||
} //end if
|
||||
//check if the edge is stored already
|
||||
for (n = 0; n < numareaedges; n++)
|
||||
{
|
||||
if (areaedges[n] == edgenum) break;
|
||||
} //end for
|
||||
if (n == numareaedges && numareaedges < MAX_DEBUGLINES)
|
||||
{
|
||||
areaedges[numareaedges++] = edgenum;
|
||||
} //end if
|
||||
} //end for
|
||||
//AAS_ShowFace(facenum);
|
||||
} //end for
|
||||
//draw all the edges
|
||||
for (n = 0; n < numareaedges; n++)
|
||||
{
|
||||
for (line = 0; line < MAX_DEBUGLINES; line++)
|
||||
{
|
||||
if (!debuglines[line])
|
||||
{
|
||||
debuglines[line] = botimport.DebugLineCreate();
|
||||
debuglinevisible[line] = qfalse;
|
||||
numdebuglines++;
|
||||
} //end if
|
||||
if (!debuglinevisible[line])
|
||||
{
|
||||
break;
|
||||
} //end else
|
||||
} //end for
|
||||
if (line >= MAX_DEBUGLINES) return;
|
||||
edge = &aasworld.edges[areaedges[n]];
|
||||
if (color == LINECOLOR_RED) color = LINECOLOR_BLUE;
|
||||
else if (color == LINECOLOR_BLUE) color = LINECOLOR_GREEN;
|
||||
else if (color == LINECOLOR_GREEN) color = LINECOLOR_YELLOW;
|
||||
else color = LINECOLOR_RED;
|
||||
botimport.DebugLineShow(debuglines[line],
|
||||
aasworld.vertexes[edge->v[0]],
|
||||
aasworld.vertexes[edge->v[1]],
|
||||
color);
|
||||
debuglinevisible[line] = qtrue;
|
||||
} //end for*/
|
||||
} //end of the function AAS_ShowArea
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly)
|
||||
{
|
||||
int i, facenum;
|
||||
aas_area_t *area;
|
||||
aas_face_t *face;
|
||||
|
||||
//
|
||||
if (areanum < 0 || areanum >= aasworld.numareas)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "area %d out of range [0, %d]\n",
|
||||
areanum, aasworld.numareas);
|
||||
return;
|
||||
} //end if
|
||||
//pointer to the convex area
|
||||
area = &aasworld.areas[areanum];
|
||||
//walk through the faces of the area
|
||||
for (i = 0; i < area->numfaces; i++)
|
||||
{
|
||||
facenum = abs(aasworld.faceindex[area->firstface + i]);
|
||||
//check if face number is in range
|
||||
if (facenum >= aasworld.numfaces)
|
||||
{
|
||||
botimport.Print(PRT_ERROR, "facenum %d out of range\n", facenum);
|
||||
} //end if
|
||||
face = &aasworld.faces[facenum];
|
||||
//ground faces only
|
||||
if (groundfacesonly)
|
||||
{
|
||||
if (!(face->faceflags & (FACE_GROUND | FACE_LADDER))) continue;
|
||||
} //end if
|
||||
AAS_ShowFacePolygon(facenum, color, face->frontarea != areanum);
|
||||
} //end for
|
||||
} //end of the function AAS_ShowAreaPolygons
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_DrawCross(vec3_t origin, float size, int color)
|
||||
{
|
||||
int i;
|
||||
vec3_t start, end;
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
VectorCopy(origin, start);
|
||||
start[i] += size;
|
||||
VectorCopy(origin, end);
|
||||
end[i] -= size;
|
||||
AAS_DebugLine(start, end, color);
|
||||
} //end for
|
||||
} //end of the function AAS_DrawCross
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_PrintTravelType(int traveltype)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
char *str;
|
||||
//
|
||||
switch(traveltype & TRAVELTYPE_MASK)
|
||||
{
|
||||
case TRAVEL_INVALID: str = "TRAVEL_INVALID"; break;
|
||||
case TRAVEL_WALK: str = "TRAVEL_WALK"; break;
|
||||
case TRAVEL_CROUCH: str = "TRAVEL_CROUCH"; break;
|
||||
case TRAVEL_BARRIERJUMP: str = "TRAVEL_BARRIERJUMP"; break;
|
||||
case TRAVEL_JUMP: str = "TRAVEL_JUMP"; break;
|
||||
case TRAVEL_LADDER: str = "TRAVEL_LADDER"; break;
|
||||
case TRAVEL_WALKOFFLEDGE: str = "TRAVEL_WALKOFFLEDGE"; break;
|
||||
case TRAVEL_SWIM: str = "TRAVEL_SWIM"; break;
|
||||
case TRAVEL_WATERJUMP: str = "TRAVEL_WATERJUMP"; break;
|
||||
case TRAVEL_TELEPORT: str = "TRAVEL_TELEPORT"; break;
|
||||
case TRAVEL_ELEVATOR: str = "TRAVEL_ELEVATOR"; break;
|
||||
case TRAVEL_ROCKETJUMP: str = "TRAVEL_ROCKETJUMP"; break;
|
||||
case TRAVEL_BFGJUMP: str = "TRAVEL_BFGJUMP"; break;
|
||||
case TRAVEL_GRAPPLEHOOK: str = "TRAVEL_GRAPPLEHOOK"; break;
|
||||
case TRAVEL_JUMPPAD: str = "TRAVEL_JUMPPAD"; break;
|
||||
case TRAVEL_FUNCBOB: str = "TRAVEL_FUNCBOB"; break;
|
||||
default: str = "UNKNOWN TRAVEL TYPE"; break;
|
||||
} //end switch
|
||||
botimport.Print(PRT_MESSAGE, "%s", str);
|
||||
#endif
|
||||
} //end of the function AAS_PrintTravelType
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor)
|
||||
{
|
||||
vec3_t dir, cross, p1, p2, up = {0, 0, 1};
|
||||
float dot;
|
||||
|
||||
VectorSubtract(end, start, dir);
|
||||
VectorNormalize(dir);
|
||||
dot = DotProduct(dir, up);
|
||||
if (dot > 0.99 || dot < -0.99) VectorSet(cross, 1, 0, 0);
|
||||
else CrossProduct(dir, up, cross);
|
||||
|
||||
VectorMA(end, -6, dir, p1);
|
||||
VectorCopy(p1, p2);
|
||||
VectorMA(p1, 6, cross, p1);
|
||||
VectorMA(p2, -6, cross, p2);
|
||||
|
||||
AAS_DebugLine(start, end, linecolor);
|
||||
AAS_DebugLine(p1, end, arrowcolor);
|
||||
AAS_DebugLine(p2, end, arrowcolor);
|
||||
} //end of the function AAS_DrawArrow
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShowReachability(aas_reachability_t *reach)
|
||||
{
|
||||
vec3_t dir, cmdmove, velocity;
|
||||
float speed, zvel;
|
||||
aas_clientmove_t move;
|
||||
|
||||
AAS_ShowAreaPolygons(reach->areanum, 5, qtrue);
|
||||
//AAS_ShowArea(reach->areanum, qtrue);
|
||||
AAS_DrawArrow(reach->start, reach->end, LINECOLOR_BLUE, LINECOLOR_YELLOW);
|
||||
//
|
||||
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMP ||
|
||||
(reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
|
||||
{
|
||||
AAS_HorizontalVelocityForJump(aassettings.phys_jumpvel, reach->start, reach->end, &speed);
|
||||
//
|
||||
VectorSubtract(reach->end, reach->start, dir);
|
||||
dir[2] = 0;
|
||||
VectorNormalize(dir);
|
||||
//set the velocity
|
||||
VectorScale(dir, speed, velocity);
|
||||
//set the command movement
|
||||
VectorClear(cmdmove);
|
||||
cmdmove[2] = aassettings.phys_jumpvel;
|
||||
//
|
||||
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
||||
velocity, cmdmove, 3, 30, 0.1f,
|
||||
SE_HITGROUND|SE_ENTERWATER|SE_ENTERSLIME|
|
||||
SE_ENTERLAVA|SE_HITGROUNDDAMAGE, 0, qtrue);
|
||||
//
|
||||
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMP)
|
||||
{
|
||||
AAS_JumpReachRunStart(reach, dir);
|
||||
AAS_DrawCross(dir, 4, LINECOLOR_BLUE);
|
||||
} //end if
|
||||
} //end if
|
||||
else if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_ROCKETJUMP)
|
||||
{
|
||||
zvel = AAS_RocketJumpZVelocity(reach->start);
|
||||
AAS_HorizontalVelocityForJump(zvel, reach->start, reach->end, &speed);
|
||||
//
|
||||
VectorSubtract(reach->end, reach->start, dir);
|
||||
dir[2] = 0;
|
||||
VectorNormalize(dir);
|
||||
//get command movement
|
||||
VectorScale(dir, speed, cmdmove);
|
||||
VectorSet(velocity, 0, 0, zvel);
|
||||
//
|
||||
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
||||
velocity, cmdmove, 30, 30, 0.1f,
|
||||
SE_ENTERWATER|SE_ENTERSLIME|
|
||||
SE_ENTERLAVA|SE_HITGROUNDDAMAGE|
|
||||
SE_TOUCHJUMPPAD|SE_HITGROUNDAREA, reach->areanum, qtrue);
|
||||
} //end else if
|
||||
else if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_JUMPPAD)
|
||||
{
|
||||
VectorSet(cmdmove, 0, 0, 0);
|
||||
//
|
||||
VectorSubtract(reach->end, reach->start, dir);
|
||||
dir[2] = 0;
|
||||
VectorNormalize(dir);
|
||||
//set the velocity
|
||||
//NOTE: the edgenum is the horizontal velocity
|
||||
VectorScale(dir, reach->edgenum, velocity);
|
||||
//NOTE: the facenum is the Z velocity
|
||||
velocity[2] = reach->facenum;
|
||||
//
|
||||
AAS_PredictClientMovement(&move, -1, reach->start, PRESENCE_NORMAL, qtrue,
|
||||
velocity, cmdmove, 30, 30, 0.1f,
|
||||
SE_ENTERWATER|SE_ENTERSLIME|
|
||||
SE_ENTERLAVA|SE_HITGROUNDDAMAGE|
|
||||
SE_TOUCHJUMPPAD|SE_HITGROUNDAREA, reach->areanum, qtrue);
|
||||
} //end else if
|
||||
} //end of the function AAS_ShowReachability
|
||||
//===========================================================================
|
||||
//
|
||||
// Parameter: -
|
||||
// Returns: -
|
||||
// Changes Globals: -
|
||||
//===========================================================================
|
||||
void AAS_ShowReachableAreas(int areanum)
|
||||
{
|
||||
aas_areasettings_t *settings;
|
||||
static aas_reachability_t reach;
|
||||
static int index, lastareanum;
|
||||
static float lasttime;
|
||||
|
||||
if (areanum != lastareanum)
|
||||
{
|
||||
index = 0;
|
||||
lastareanum = areanum;
|
||||
} //end if
|
||||
settings = &aasworld.areasettings[areanum];
|
||||
//
|
||||
if (!settings->numreachableareas) return;
|
||||
//
|
||||
if (index >= settings->numreachableareas) index = 0;
|
||||
//
|
||||
if (AAS_Time() - lasttime > 1.5)
|
||||
{
|
||||
Com_Memcpy(&reach, &aasworld.reachability[settings->firstreachablearea + index], sizeof(aas_reachability_t));
|
||||
index++;
|
||||
lasttime = AAS_Time();
|
||||
AAS_PrintTravelType(reach.traveltype & TRAVELTYPE_MASK);
|
||||
botimport.Print(PRT_MESSAGE, "\n");
|
||||
} //end if
|
||||
AAS_ShowReachability(&reach);
|
||||
} //end of the function ShowReachableAreas
|
||||
|
||||
void AAS_FloodAreas_r(int areanum, int cluster, int *done)
|
||||
{
|
||||
int nextareanum, i, facenum;
|
||||
aas_area_t *area;
|
||||
aas_face_t *face;
|
||||
aas_areasettings_t *settings;
|
||||
aas_reachability_t *reach;
|
||||
|
||||
AAS_ShowAreaPolygons(areanum, 1, qtrue);
|
||||
//pointer to the convex area
|
||||
area = &aasworld.areas[areanum];
|
||||
settings = &aasworld.areasettings[areanum];
|
||||
//walk through the faces of the area
|
||||
for (i = 0; i < area->numfaces; i++)
|
||||
{
|
||||
facenum = abs(aasworld.faceindex[area->firstface + i]);
|
||||
face = &aasworld.faces[facenum];
|
||||
if (face->frontarea == areanum)
|
||||
nextareanum = face->backarea;
|
||||
else
|
||||
nextareanum = face->frontarea;
|
||||
if (!nextareanum)
|
||||
continue;
|
||||
if (done[nextareanum])
|
||||
continue;
|
||||
done[nextareanum] = qtrue;
|
||||
if (aasworld.areasettings[nextareanum].contents & AREACONTENTS_VIEWPORTAL)
|
||||
continue;
|
||||
if (AAS_AreaCluster(nextareanum) != cluster)
|
||||
continue;
|
||||
AAS_FloodAreas_r(nextareanum, cluster, done);
|
||||
} //end for
|
||||
//
|
||||
for (i = 0; i < settings->numreachableareas; i++)
|
||||
{
|
||||
reach = &aasworld.reachability[settings->firstreachablearea + i];
|
||||
nextareanum = reach->areanum;
|
||||
if (!nextareanum)
|
||||
continue;
|
||||
if (done[nextareanum])
|
||||
continue;
|
||||
done[nextareanum] = qtrue;
|
||||
if (aasworld.areasettings[nextareanum].contents & AREACONTENTS_VIEWPORTAL)
|
||||
continue;
|
||||
if (AAS_AreaCluster(nextareanum) != cluster)
|
||||
continue;
|
||||
/*
|
||||
if ((reach->traveltype & TRAVELTYPE_MASK) == TRAVEL_WALKOFFLEDGE)
|
||||
{
|
||||
AAS_DebugLine(reach->start, reach->end, 1);
|
||||
}
|
||||
*/
|
||||
AAS_FloodAreas_r(nextareanum, cluster, done);
|
||||
}
|
||||
}
|
||||
|
||||
void AAS_FloodAreas(vec3_t origin)
|
||||
{
|
||||
int areanum, cluster, *done;
|
||||
|
||||
done = (int *) GetClearedMemory(aasworld.numareas * sizeof(int));
|
||||
areanum = AAS_PointAreaNum(origin);
|
||||
cluster = AAS_AreaCluster(areanum);
|
||||
AAS_FloodAreas_r(areanum, cluster, done);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue