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Fixed issues with tempmodel origin
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parent
e49833737d
commit
06e3497a57
2 changed files with 19 additions and 21 deletions
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@ -4747,7 +4747,7 @@ void ClientGameCommandManager::UpdateEmitter(
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for (j = 0; j < 3; j++) {
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VectorMA(
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m_spawnthing->linked_origin, ori.origin[i], current_entity->axis[j], m_spawnthing->linked_origin
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m_spawnthing->linked_origin, ori.origin[j], current_entity->axis[j], m_spawnthing->linked_origin
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);
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}
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MatrixMultiply(ori.axis, current_entity->axis, m_spawnthing->linked_axis);
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