From 065ab98175509a894bd60edfd2bc8c42486e191b Mon Sep 17 00:00:00 2001 From: smallmodel <15067410+smallmodel@users.noreply.github.com> Date: Wed, 27 Dec 2023 14:07:34 +0100 Subject: [PATCH] Added a comment in CondMinChargeTime about the crash fix --- code/fgame/player_conditionals.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/code/fgame/player_conditionals.cpp b/code/fgame/player_conditionals.cpp index b9ad7085..558a45ae 100644 --- a/code/fgame/player_conditionals.cpp +++ b/code/fgame/player_conditionals.cpp @@ -570,6 +570,8 @@ qboolean Player::CondMinChargeTime(Conditional& condition) if (hand != WEAPON_ERROR) { weap = GetActiveWeapon(hand); + // Fixed in 2.0. + // Make sure the active weapon is valid if (weap) { float charge_time = weap->GetMinChargeTime(FIRE_PRIMARY); if (charge_time) {