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Apply client and server config tweaks when loading the original config
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6 changed files with 42 additions and 1 deletions
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@ -489,6 +489,8 @@ void SV_SpawnServer( const char *server, qboolean loadgame, qboolean restart, qb
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int SV_PVSSoundIndex(const char* name, qboolean streamed);
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void SV_HandleNonPVSSound();
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void SV_ApplyOriginalConfigTweaks();
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//
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// sv_client.c
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