openmohaa/code/fgame/scripttimer.h

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/*
===========================================================================
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Copyright (C) 2024 the OpenMoHAA team
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This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
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// ScriptTimer.cpp: Scripted Timer & Fader
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//
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#pragma once
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#include "listener.h"
typedef enum timertype_s {
TIMER_NORMAL,
TIMER_GLIDE
} timertype_e;
class ScriptTimer : public Listener
{
private:
float targetTime;
float currentTime;
float realTime;
float glideRatio;
timertype_e timerType;
bool bEnabled;
private:
void GlideRefresh();
public:
CLASS_PROTOTYPE( ScriptTimer );
ScriptTimer( timertype_e type = TIMER_NORMAL );
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~ScriptTimer();
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#if defined(ARCHIVE_SUPPORTED)
void Archive( Archiver &arc ) override;
#endif
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void Think( Event *ev );
void Disable();
void Enable();
qboolean Done();
float GetCurrentTime();
float GetRatio();
float GetTime();
float LerpValue( float start, float end );
Vector LerpValue( Vector start, Vector end );
void Reset();
void SetCurrentTime( float time );
void SetPhase( float phase );
void SetTime( float time );
bool isEnabled();
void setType( timertype_e type );
};