openmohaa/code/server/level.h

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2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// level.h : TU Level.
#ifndef __LEVEL_H__
#define __LEVEL_H__
#include <listener.h>
class SimpleArchivedEntity;
class Level : public Listener {
public:
bool m_LoopDrop;
bool m_LoopProtection;
str m_mapscript;
str current_map;
// Level time
int framenum;
int inttime;
int intframetime;
float time;
float frametime;
int spawnflags;
// Server time
int svsTime;
float svsFloatTime;
int svsStartTime;
int svsEndTime;
bool m_bScriptSpawn;
bool m_bRejectSpawn;
Container< SimpleArchivedEntity * > m_SimpleArchivedEntities;
public:
CLASS_PROTOTYPE( Level );
void setTime( int _svsTime_ );
void setFrametime( int frameTime );
};
extern Level level;
#endif /* __LEVEL_H__*/