openmohaa/code/client/cl_keys.cpp

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2016-03-27 11:49:47 +02:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "client.h"
#include "cl_ui.h"
#include "../uilib/ui_public.h"
/*
key up events are sent even if in console mode
*/
int nextHistoryLine; // the last line in the history buffer, not masked
int historyLine; // the line being displayed from history buffer
// will be <= nextHistoryLine
qboolean chat_team;
int chat_playerNum;
qboolean key_overstrikeMode;
int anykeydown;
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qkey_t keys[K_LASTKEY];
qkey_t altkeys[K_LASTKEY];
qkey_t ctrlkeys[K_LASTKEY];
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qboolean menubound[K_LASTKEY];
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qboolean alt_down;
qboolean ctrl_down;
typedef struct {
const char *name;
int keynum;
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} keyname_t;
// names not in this list can either be lowercase ascii, or '0xnn' hex sequences
keyname_t keynames[] =
{
{"TAB", K_TAB},
{"ENTER", K_ENTER},
{"ESCAPE", K_ESCAPE},
{"SPACE", K_SPACE},
{"BACKSPACE", K_BACKSPACE},
{"UPARROW", K_UPARROW},
{"DOWNARROW", K_DOWNARROW},
{"LEFTARROW", K_LEFTARROW},
{"RIGHTARROW", K_RIGHTARROW},
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{"LALT", K_LALT},
{"ALT", K_LALT},
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// wombat: mohaa knows LCTRL and RCTRL, LSHIFT, RSHIFT
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{"LCTRL", K_LCTRL},
{"CTRL", K_LCTRL},
{"LSHIFT", K_LSHIFT},
{"SHIFT", K_LSHIFT},
{"RALT", K_RALT},
{"RCTRL", K_RCTRL},
{"RSHIFT", K_RSHIFT},
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{"COMMAND", K_COMMAND},
{"CAPSLOCK", K_CAPSLOCK},
{"F1", K_F1},
{"F2", K_F2},
{"F3", K_F3},
{"F4", K_F4},
{"F5", K_F5},
{"F6", K_F6},
{"F7", K_F7},
{"F8", K_F8},
{"F9", K_F9},
{"F10", K_F10},
{"F11", K_F11},
{"F12", K_F12},
{"F13", K_F13},
{"F14", K_F14},
{"F15", K_F15},
{"INS", K_INS},
{"DEL", K_DEL},
{"PGDN", K_PGDN},
{"PGUP", K_PGUP},
{"HOME", K_HOME},
{"END", K_END},
{"MOUSE1", K_MOUSE1},
{"MOUSE2", K_MOUSE2},
{"MOUSE3", K_MOUSE3},
{"MOUSE4", K_MOUSE4},
{"MOUSE5", K_MOUSE5},
{"MWHEELUP", K_MWHEELUP },
{"MWHEELDOWN", K_MWHEELDOWN },
{"JOY1", K_JOY1},
{"JOY2", K_JOY2},
{"JOY3", K_JOY3},
{"JOY4", K_JOY4},
{"JOY5", K_JOY5},
{"JOY6", K_JOY6},
{"JOY7", K_JOY7},
{"JOY8", K_JOY8},
{"JOY9", K_JOY9},
{"JOY10", K_JOY10},
{"JOY11", K_JOY11},
{"JOY12", K_JOY12},
{"JOY13", K_JOY13},
{"JOY14", K_JOY14},
{"JOY15", K_JOY15},
{"JOY16", K_JOY16},
{"JOY17", K_JOY17},
{"JOY18", K_JOY18},
{"JOY19", K_JOY19},
{"JOY20", K_JOY20},
{"JOY21", K_JOY21},
{"JOY22", K_JOY22},
{"JOY23", K_JOY23},
{"JOY24", K_JOY24},
{"JOY25", K_JOY25},
{"JOY26", K_JOY26},
{"JOY27", K_JOY27},
{"JOY28", K_JOY28},
{"JOY29", K_JOY29},
{"JOY30", K_JOY30},
{"JOY31", K_JOY31},
{"JOY32", K_JOY32},
{"AUX1", K_AUX1},
{"AUX2", K_AUX2},
{"AUX3", K_AUX3},
{"AUX4", K_AUX4},
{"AUX5", K_AUX5},
{"AUX6", K_AUX6},
{"AUX7", K_AUX7},
{"AUX8", K_AUX8},
{"AUX9", K_AUX9},
{"AUX10", K_AUX10},
{"AUX11", K_AUX11},
{"AUX12", K_AUX12},
{"AUX13", K_AUX13},
{"AUX14", K_AUX14},
{"AUX15", K_AUX15},
{"AUX16", K_AUX16},
{"KP_HOME", K_KP_HOME },
{"KP_UPARROW", K_KP_UPARROW },
{"KP_PGUP", K_KP_PGUP },
{"KP_LEFTARROW", K_KP_LEFTARROW },
{"KP_5", K_KP_5 },
{"KP_RIGHTARROW", K_KP_RIGHTARROW },
{"KP_END", K_KP_END },
{"KP_DOWNARROW", K_KP_DOWNARROW },
{"KP_PGDN", K_KP_PGDN },
{"KP_ENTER", K_KP_ENTER },
{"KP_INS", K_KP_INS },
{"KP_DEL", K_KP_DEL },
{"KP_SLASH", K_KP_SLASH },
{"KP_MINUS", K_KP_MINUS },
{"KP_PLUS", K_KP_PLUS },
{"KP_NUMLOCK", K_KP_NUMLOCK },
{"KP_STAR", K_KP_STAR },
{"KP_EQUALS", K_KP_EQUALS },
{"PAUSE", K_PAUSE},
{"SEMICOLON", ';'}, // because a raw semicolon seperates commands
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{ "LWINKEY", K_LWINKEY },
{ "RWINKEY", K_RWINKEY },
{ "MENUKEY", K_MENUKEY },
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{NULL,0}
};
/*
================
Message_Key
In game talk message
================
*/
void Message_Key( int key ) {
char buffer[MAX_STRING_CHARS];
if (key == K_ESCAPE) {
Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE );
return;
}
if ( key == K_ENTER || key == K_KP_ENTER )
{
Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE );
return;
}
}
//============================================================================
qboolean Key_GetOverstrikeMode( void ) {
return key_overstrikeMode;
}
void Key_SetOverstrikeMode( qboolean state ) {
key_overstrikeMode = state;
}
/*
===================
Key_IsDown
===================
*/
qboolean Key_IsDown( int keynum ) {
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if ( keynum < 0 || keynum >= K_LASTKEY ) {
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return qfalse;
}
return keys[keynum].down;
}
/*
===================
Key_StringToKeynum
Returns a key number to be used to index keys[] by looking at
the given string. Single ascii characters return themselves, while
the K_* names are matched up.
0x11 will be interpreted as raw hex, which will allow new controlers
to be configured even if they don't have defined names.
===================
*/
int Key_StringToKeynum( const char *str ) {
keyname_t *kn;
if ( !str || !str[0] ) {
return -1;
}
if ( !str[1] ) {
return str[0];
}
// check for hex code
if ( str[0] == '0' && str[1] == 'x' && strlen( str ) == 4) {
int n1, n2;
n1 = str[2];
if ( n1 >= '0' && n1 <= '9' ) {
n1 -= '0';
} else if ( n1 >= 'a' && n1 <= 'f' ) {
n1 = n1 - 'a' + 10;
} else {
n1 = 0;
}
n2 = str[3];
if ( n2 >= '0' && n2 <= '9' ) {
n2 -= '0';
} else if ( n2 >= 'a' && n2 <= 'f' ) {
n2 = n2 - 'a' + 10;
} else {
n2 = 0;
}
return n1 * 16 + n2;
}
// scan for a text match
for ( kn=keynames ; kn->name ; kn++ ) {
if ( !Q_stricmp( str,kn->name ) )
return kn->keynum;
}
return -1;
}
/*
===================
Key_KeynumToString
Returns a string (either a single ascii char, a K_* name, or a 0x11 hex string) for the
given keynum.
===================
*/
const char *Key_KeynumToString( int keynum ) {
keyname_t *kn;
static char tinystr[5];
int i, j;
if ( keynum == -1 ) {
return "<KEY NOT FOUND>";
}
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if ( keynum < 0 || keynum >= K_LASTKEY ) {
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return "<OUT OF RANGE>";
}
// check for printable ascii (don't use quote)
if ( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' ) {
tinystr[0] = keynum;
tinystr[1] = 0;
return tinystr;
}
// check for a key string
for ( kn=keynames ; kn->name ; kn++ ) {
if (keynum == kn->keynum) {
return kn->name;
}
}
// make a hex string
i = keynum >> 4;
j = keynum & 15;
tinystr[0] = '0';
tinystr[1] = 'x';
tinystr[2] = i > 9 ? i - 10 + 'a' : i + '0';
tinystr[3] = j > 9 ? j - 10 + 'a' : j + '0';
tinystr[4] = 0;
return tinystr;
}
/*
===================
Key_KeynumToString
Returns a string (either a single ascii char, a K_* name, or a 0x11 hex string) for the
given keynum.
===================
*/
const char *Key_KeynumToBindString( int keynum ) {
keyname_t *kn;
static char tinystr[5];
if ( keynum == -1 ) {
return "Not Bound";
}
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if ( keynum < 0 || keynum >= K_LASTKEY ) {
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return "Out of Range";
}
// check for printable ascii (don't use quote)
if ( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' ) {
tinystr[0] = keynum;
tinystr[1] = 0;
return tinystr;
}
// check for a key string
for ( kn=keynames ; kn->name ; kn++ ) {
if (keynum == kn->keynum) {
return kn->name;
}
}
return "Unknown Key";
}
/*
===================
Key_SetBinding
===================
*/
void Key_SetBinding( int keynum, const char *binding ) {
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if ( keynum < 0 || keynum >= K_LASTKEY ) {
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return;
}
// free old bindings
if ( keys[ keynum ].binding ) {
Z_Free( keys[ keynum ].binding );
}
// allocate memory for new binding
keys[keynum].binding = CopyString( binding );
// consider this like modifying an archived cvar, so the
// file write will be triggered at the next oportunity
cvar_modifiedFlags |= CVAR_ARCHIVE;
}
/*
===================
Key_SetAltBinding
===================
*/
void Key_SetAltBinding( int keynum, const char *binding ) {
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if ( keynum < 0 || keynum >= K_LASTKEY ) {
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return;
}
// free old bindings
if ( altkeys[ keynum ].binding ) {
Z_Free( altkeys[ keynum ].binding );
}
// allocate memory for new binding
altkeys[keynum].binding = CopyString( binding );
// consider this like modifying an archived cvar, so the
// file write will be triggered at the next oportunity
cvar_modifiedFlags |= CVAR_ARCHIVE;
}
/*
===================
Key_SetCtrlBinding
===================
*/
void Key_SetCtrlBinding( int keynum, const char *binding ) {
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if ( keynum < 0 || keynum >= K_LASTKEY ) {
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return;
}
// free old bindings
if ( ctrlkeys[ keynum ].binding ) {
Z_Free( ctrlkeys[ keynum ].binding );
}
// allocate memory for new binding
ctrlkeys[ keynum ].binding = CopyString( binding );
// consider this like modifying an archived cvar, so the
// file write will be triggered at the next oportunity
cvar_modifiedFlags |= CVAR_ARCHIVE;
}
/*
===================
Key_GetBinding
===================
*/
const char *Key_GetBinding( int keynum ) {
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if ( keynum < 0 || keynum >= K_LASTKEY ) {
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return "";
}
return keys[ keynum ].binding;
}
/*
===================
Key_GetKey
===================
*/
int Key_GetKey(const char *binding) {
int i;
if (binding) {
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for (i=0 ; i < K_LASTKEY ; i++) {
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if (keys[i].binding && Q_stricmp(binding, keys[i].binding) == 0) {
return i;
}
}
}
return -1;
}
/*
===================
Key_GetKeynameForCommand
===================
*/
const char *Key_GetKeynameForCommand( const char *command ) {
int i;
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for( i = 0; i < K_LASTKEY; i++ ) {
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if( !keys[ i ].binding ) {
continue;
}
if( keys[ i ].down && !stricmp( command, keys[ i ].binding ) ) {
return Key_KeynumToString( i );
}
}
return "Unknown Command";
}
/*
===================
Key_GetKeysForCommand
===================
*/
void Key_GetKeysForCommand( const char *command, int *key1, int *key2 ) {
int i;
*key1 = *key2 = -1;
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for( i = 0; i < K_LASTKEY; i++ ) {
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if( !keys[ i ].binding ) {
continue;
}
if( !stricmp( command, keys[ i ].binding ) ) {
if( *key1 == -1 ) {
*key1 = i;
} else {
*key2 = i;
return;
}
}
}
}
/*
===================
Key_Unbind_f
===================
*/
void Key_Unbind_f (void)
{
int b;
if (Cmd_Argc() != 2)
{
Com_Printf ("unbind <key> : remove commands from a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
Key_SetBinding (b, "");
}
/*
===================
Key_Unaltbind_f
===================
*/
void Key_Unaltbind_f (void)
{
int b;
if (Cmd_Argc() != 2)
{
Com_Printf ("unaltbind <key> : remove commands from a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
Key_SetAltBinding (b, "");
}
/*
===================
Key_Unctrlbind_f
===================
*/
void Key_Unctrlbind_f (void)
{
int b;
if (Cmd_Argc() != 2)
{
Com_Printf ("unctrlbind <key> : remove commands from a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
Key_SetCtrlBinding (b, "");
}
/*
===================
Key_Unbindall_f
===================
*/
void Key_Unbindall_f (void)
{
int i;
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for (i=0 ; i < K_LASTKEY; i++)
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if (keys[i].binding)
Key_SetBinding (i, "");
}
/*
===================
Key_Bind_f
===================
*/
void Key_Bind_f (void)
{
int i, c, b;
char cmd[1024];
c = Cmd_Argc();
if (c < 2)
{
Com_Printf ("bind <key> [command] : attach a command to a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
if (c == 2)
{
if (keys[b].binding)
Com_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), keys[b].binding );
else
Com_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
return;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
for (i=2 ; i< c ; i++)
{
strcat (cmd, Cmd_Argv(i));
if (i != (c-1))
strcat (cmd, " ");
}
Key_SetBinding (b, cmd);
}
/*
===================
Key_AltBind_f
===================
*/
void Key_AltBind_f (void)
{
int i, c, b;
char cmd[1024];
c = Cmd_Argc();
if (c < 2)
{
Com_Printf ("altbind <key> [command] : attach a command to a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
if (c == 2)
{
if (altkeys[b].binding)
Com_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), altkeys[b].binding );
else
Com_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
return;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
for (i=2 ; i< c ; i++)
{
strcat (cmd, Cmd_Argv(i));
if (i != (c-1))
strcat (cmd, " ");
}
Key_SetAltBinding (b, cmd);
}
/*
===================
Key_AltBind_f
===================
*/
void Key_CtrlBind_f (void)
{
int i, c, b;
char cmd[1024];
c = Cmd_Argc();
if (c < 2)
{
Com_Printf ("ctrlbind <key> [command] : attach a command to a key\n");
return;
}
b = Key_StringToKeynum (Cmd_Argv(1));
if (b==-1)
{
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
return;
}
if (c == 2)
{
if (ctrlkeys[b].binding)
Com_Printf ("\"%s\" = \"%s\"\n", Cmd_Argv(1), ctrlkeys[b].binding );
else
Com_Printf ("\"%s\" is not bound\n", Cmd_Argv(1) );
return;
}
// copy the rest of the command line
cmd[0] = 0; // start out with a null string
for (i=2 ; i< c ; i++)
{
strcat (cmd, Cmd_Argv(i));
if (i != (c-1))
strcat (cmd, " ");
}
Key_SetCtrlBinding (b, cmd);
}
/*
============
Key_WriteBindings
Writes lines containing "bind key value"
============
*/
void Key_WriteBindings( fileHandle_t f ) {
int i;
FS_Printf (f, "unbindall\n" );
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for (i=0 ; i<K_LASTKEY ; i++) {
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if (keys[i].binding && keys[i].binding[0] ) {
FS_Printf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keys[i].binding);
}
}
}
/*
============
Key_Bindlist_f
============
*/
void Key_Bindlist_f( void ) {
int i;
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for ( i = 0 ; i < K_LASTKEY ; i++ ) {
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if ( keys[i].binding && keys[i].binding[0] ) {
Com_Printf( "%s \"%s\"\n", Key_KeynumToString(i), keys[i].binding );
}
}
}
/*
============
Key_AltBindlist_f
============
*/
void Key_AltBindlist_f( void ) {
int i;
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for ( i = 0 ; i < K_LASTKEY ; i++ ) {
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if ( altkeys[i].binding && altkeys[i].binding[0] ) {
Com_Printf( "%s \"%s\"\n", Key_KeynumToString(i), altkeys[i].binding );
}
}
}
/*
============
Key_CtrlBindlist_f
============
*/
void Key_CtrlBindlist_f( void ) {
int i;
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for ( i = 0 ; i < K_LASTKEY ; i++ ) {
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if ( ctrlkeys[i].binding && ctrlkeys[i].binding[0] ) {
Com_Printf( "%s \"%s\"\n", Key_KeynumToString(i), ctrlkeys[i].binding );
}
}
}
/*
============
Key_KeynameCompletion
============
*/
void Key_KeynameCompletion( void(*callback)(const char *s) ) {
int i;
for( i = 0; keynames[ i ].name != NULL; i++ )
callback( keynames[ i ].name );
}
/*
===================
CL_InitKeyCommands
===================
*/
void CL_InitKeyCommands( void ) {
// register our functions
Cmd_AddCommand ("bind",Key_Bind_f);
Cmd_AddCommand ("unbind",Key_Unbind_f);
Cmd_AddCommand ("altbind", Key_AltBind_f);
Cmd_AddCommand ("unaltbind", Key_Unaltbind_f);
Cmd_AddCommand ("ctrlbind", Key_CtrlBind_f);
Cmd_AddCommand ("unctrlbind", Key_Unctrlbind_f);
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
Cmd_AddCommand ("bindlist",Key_Bindlist_f);
Cmd_AddCommand ("altbindlist", Key_AltBindlist_f);
Cmd_AddCommand ("ctrlbindlist", Key_AltBindlist_f);
memset( menubound, 0, sizeof( menubound ) );
}
/*
===================
CL_AddKeyUpCommands
===================
*/
void CL_AddKeyUpCommands( int key, char *kb, unsigned time) {
int i;
char button[1024], *buttonPtr;
char cmd[1024];
qboolean keyevent;
if ( !kb ) {
return;
}
keyevent = qfalse;
buttonPtr = button;
for ( i = 0; ; i++ ) {
if ( kb[i] == ';' || !kb[i] ) {
*buttonPtr = '\0';
if ( button[0] == '+') {
// button commands add keynum and time as parms so that multiple
// sources can be discriminated and subframe corrected
Com_sprintf (cmd, sizeof(cmd), "-%s %i %i\n", button+1, key, time);
Cbuf_AddText (cmd);
keyevent = qtrue;
} else {
if (keyevent) {
// down-only command
Cbuf_AddText (button);
Cbuf_AddText ("\n");
}
}
buttonPtr = button;
while ( (kb[i] <= ' ' || kb[i] == ';') && kb[i] != 0 ) {
i++;
}
}
*buttonPtr++ = kb[i];
if ( !kb[i] ) {
break;
}
}
}
static int last_escape_time;
/*
===================
CL_KeyEvent
Called by the system for both key up and key down events
===================
*/
void CL_KeyEvent (int key, qboolean down, unsigned time) {
char *kb;
char cmd[1024];
// update auto-repeat status and BUTTON_ANY status
keys[key].down = down;
if (down) {
keys[key].repeats++;
if ( keys[key].repeats == 1) {
anykeydown++;
}
} else {
keys[key].repeats = 0;
anykeydown--;
if (anykeydown < 0) {
anykeydown = 0;
}
}
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if( ( key == K_LALT || key == K_INS ) && cl_altbindings->integer ) {
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alt_down = down;
}
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if( ( key == K_LCTRL || key == K_DEL ) && cl_ctrlbindings->integer ) {
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ctrl_down = down;
}
if (down && !CL_FinishedIntro())
{
UI_StartStageKeyEvent();
return;
}
if( cls.state > CA_DISCONNECTED && cge && !Key_GetCatcher() && cge->CG_CheckCaptureKey( key, down, time ) && key != K_ESCAPE )
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{
if( key != '`' && key != '~' )
return;
}
if( key == '`' || key == '~' )
{
if( !down ) {
return;
}
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if( Cvar_VariableIntegerValue( "ui_console" ) )
{
UI_ToggleConsole();
}
else if( cls.state == CA_ACTIVE )
{
if( cg_gametype->integer ) {
UI_ToggleDMConsole( 300 );
}
}
return;
}
if( down )
{
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if( alt_down && key != K_LALT && key != K_INS ) {
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altkeys[ key ].down = down;
}
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if( down && ctrl_down && key != K_LCTRL ) {
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ctrlkeys[ key ].down = down;
}
}
if( key != K_DEL ) {
ctrlkeys[ key ].down = down;
}
if (key == K_ENTER)
{
if (down)
{
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if (keys[K_LALT].down)
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{
Key_ClearStates();
Cvar_SetValue( "r_fullscreen",
!Cvar_VariableIntegerValue( "r_fullscreen" ) );
return;
}
}
}
if( key == K_MOUSE1 || key == K_MOUSE2
|| key == K_MOUSE3 || key == K_MOUSE4
|| key == K_MOUSE5 )
{
if( down ) {
cl.mouseButtons |= ( 1 << ( key + 75 ) );
} else {
cl.mouseButtons &= ~( 1 << ( key + 75 ) );
}
}
if (!in_guimouse || key <= K_MOUSE3 || key > K_JOY1)
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{
// keys can still be used for bound actions
if (down && (key <= K_BACKSPACE || key == K_MOUSE4) &&
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( clc.demoplaying || cls.state == CA_CINEMATIC ) && Key_GetCatcher() == 0 ) {
Cvar_Set( "nextdemo", "" );
key = K_ESCAPE;
}
// escape is always handled special
if( key == K_ESCAPE ) {
if( down ) {
qboolean wasup = UI_MenuUp();
UI_DeactiveFloatingWindows();
if( cls.state == CA_CINEMATIC )
{
SCR_StopCinematic();
return;
}
if( cls.realFrametime - last_escape_time <= 1000 ) {
UI_MenuEscape( "main" );
return;
}
if( wasup ) {
UI_MenuEscape( "main" );
return;
}
if( cl.snap.ps.stats[ STAT_CINEMATIC ] & 1 && cls.state == CA_ACTIVE ) {
Cbuf_AddText( "skipcinematic\n" );
return;
}
if( cls.state <= CA_DISCONNECTED || cls.state == CA_ACTIVE ) {
UI_MenuEscape( "main" );
}
return;
}
} else if( down ) {
if ( ( Key_GetCatcher( ) & KEYCATCH_UI && !menubound[ key ] ) || UI_BindActive() ) {
UI_KeyEvent( key, time );
} else if( cls.loading & KEYCATCH_MESSAGE ) {
Message_Key( key );
} else if( cls.state != CA_DISCONNECTED || menubound[key]) {
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// send the bound action
kb = altkeys[ key ].binding;
if( !kb || !altkeys[ key ].down ) {
kb = ctrlkeys[ key ].binding;
if( !kb || !ctrlkeys[ key ].down ) {
kb = keys[ key ].binding;
}
}
if( !kb ) {
if( key >= 200 ) {
Com_Printf( "%s is unbound, use controls menu to set.\n"
, Key_KeynumToString( key ) );
}
} else if( kb[ 0 ] == '+' ) {
int i;
char button[ 1024 ], *buttonPtr;
buttonPtr = button;
for( i = 0;; i++ ) {
if( kb[ i ] == ';' || !kb[ i ] ) {
*buttonPtr = '\0';
if( button[ 0 ] == '+' ) {
// button commands add keynum and time as parms so that multiple
// sources can be discriminated and subframe corrected
Com_sprintf( cmd, sizeof( cmd ), "%s %i %i\n", button, key, time );
Cbuf_AddText( cmd );
}
else {
// down-only command
Cbuf_AddText( button );
Cbuf_AddText( "\n" );
}
buttonPtr = button;
while( ( kb[ i ] <= ' ' || kb[ i ] == ';' ) && kb[ i ] != 0 ) {
i++;
}
}
*buttonPtr++ = kb[ i ];
if( !kb[ i ] ) {
break;
}
}
} else {
// down-only command
Cbuf_AddText( kb );
Cbuf_AddText( "\n" );
}
}
return;
}
if( altkeys[ key ].down ) {
kb = altkeys[ key ].binding;
altkeys[ key ].down = false;
CL_AddKeyUpCommands( key, kb, time );
}
if( ctrlkeys[ key ].down ) {
kb = ctrlkeys[ key ].binding;
ctrlkeys[ key ].down = false;
CL_AddKeyUpCommands( key, kb, time );
}
CL_AddKeyUpCommands( key, keys[ key ].binding, time );
}
}
/*
===================
CL_CharEvent
Normal keyboard characters, already shifted / capslocked / etc
===================
*/
void CL_CharEvent( int key ) {
// the console key should never be used as a char
if ( key == '`' || key == '~' ) {
return;
}
// delete is not a printable character and is
// otherwise handled by Field_KeyDownEvent
if ( key == 127 ) {
return;
}
// distribute the key down event to the apropriate handler
if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) {
return;
}
if ( Key_GetCatcher( ) & KEYCATCH_UI ) {
UI_CharEvent( key );
}
}
/*
===================
Key_ClearStates
===================
*/
void Key_ClearStates (void)
{
int i;
anykeydown = 0;
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for ( i=0 ; i < K_LASTKEY ; i++ ) {
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if ( keys[i].down ) {
CL_KeyEvent( i, qfalse, 0 );
}
keys[i].down = 0;
keys[i].repeats = 0;
}
}
static int keyCatchers = 0;
/*
====================
Key_GetCatcher
====================
*/
int Key_GetCatcher( void ) {
return cls.keyCatchers;
}
/*
====================
Key_SetCatcher
====================
*/
void Key_SetCatcher( int catcher ) {
keyCatchers = catcher;
}